Starboard: The Pirate Entrepreneur by FlashViper
Everybody be liking money, arr? And there be no better way to make money than ye old piracy! Ye have been so shocked by this here information that ye just sold everything ye own to sail the seven seas, and hopefully bring in more than you spend.
YAAR!!!!
Ye olde Features:
- Sail the seven seas, with realistic sailin' physics!
- Lay ye waste to th' tyrrannic Brütish Empyre and th' Evil White Pearl Syndicate!
- Visit ye many different locations, such as a lighthouse, and a wretched desert island!
Ye Olde Controls:
[W][A][S][D]: Sail ye ship [Left Mouse]: Aim yer cannon [Left Click]: Fire ye cannon

| Youtube | https://flashviper.itch.io/starboard |
| Original URL | https://ldjam.com/events/ludum-dare/45/starboard-the-pirate-entrepreneur |
Ratings
| Overall | 654th | 3.364⭐ | 24🧑⚖️ |
| Fun | 690th | 3.114⭐ | 24🧑⚖️ |
| Innovation | 803th | 2.864⭐ | 24🧑⚖️ |
| Theme | 928th | 2.773⭐ | 24🧑⚖️ |
| Graphics | 566th | 3.5⭐ | 24🧑⚖️ |
| Audio | 414th | 3.273⭐ | 24🧑⚖️ |
| Humor | 248th | 3.386⭐ | 24🧑⚖️ |
| Mood | 639th | 3.25⭐ | 24🧑⚖️ |
| Given | 31🗳️ | 19🗨️ |
I'm not to sure if I missed this part of the controls but I couldn't find a way to leave a level and return to the main menu.
Love the music and UI!
The enemies are very erratic and the whole things needs to be zoomed out a bit I think.
Great piratey theme.
I always like seeing shops in games and the controls and graphics are very neat. Well done.
https://www.twitch.tv/videos/492123983
My only gripe with this were the controls. To me, they felt completely unnatural and inconsistent. The movements resembled how a person would move in a top-down game but at the same time both the movement and turning felt sluggish because it's a ship in the waters. Stopping to fire the cannons made the problem even worse, and the hectic nature of the game didn't make it any easier.
I've played top-down ship games during LD before and this is a common problem I've noticed with sailing controls - ships are by nature sluggish. It takes a lot of work to make controls for a game like this to feel just right.
@nick-parry So sorry about the font. I really wanted to go all in on the pirate theme, but I realize that it might be harder to read. If I do a post-jam version, I'll definitely make that an opotion.
@jake-marks Your video made me laugh, then curl up into a ball and whimper. The enemy count was my biggest gripe about the game, and I never had any time nor ideas on how to deal with it. And the WASD controls have always been a little quirky. I've heard that I should zoom it out a couple times. Will do. It is very hard to tell what is happening, especially when 5 ships at once are all firing at you. Your video was so informative. You're my favorite person of the day.
@amastryukov Glad you liked the graphics. But personally, I hate the music. It's way too repetitive. And the controls do feel weird. I think it might be a combination of how you drift slightly, and that your ship rotates towards the direction it's moving, making things really confusing. Thanks for playing!
@nick-parry So sorry about the font. I really wanted to go all in on the pirate theme, but I realize that it might be harder to read. If I do a post-jam version, I'll definitely make that an opotion.
@jake-marks Your video made me laugh, then curl up into a ball and whimper. The enemy count was my biggest gripe about the game, and I never had any time nor ideas on how to deal with it. And the WASD controls have always been a little quirky. I've heard that I should zoom it out a couple times. Will do. It is very hard to tell what is happening, especially when 5 ships at once are all firing at you. Your video was so informative. You're my favorite person of the day, even if you don't want to play my game forever.
@amastryukov Glad you liked the graphics. But personally, I hate the music. It's way too repetitive. And the controls do feel weird. I think it might be a combination of how you drift slightly, and that your ship rotates towards the direction it's moving, making things really confusing. Thanks for playing!
Although it felt like a bullet hell without the precise controls, I found it a little difficult to steer the ship, and initially expected tank controls instead of moving in the direction of arrow keys.
It's quite stylish, the music is good and the description is exciting (love your pirate speak!!) and it could also be addictive, but the flaws mentioned prior kept it from being the perfect time waster.
Sadly I couldn´t realy play the game for a longer time because th controlls frustrate me.
They are, of course, fine for everything you can do in the game but if you want to dodge cannanballs and islands and still shoot at the enemy you are curently targeting- its nearly impossible.
Ok you can switch targets, but because of the relativly small map I had to turn quite often.
So i think controlls from the ships direction insted of the world direction would help- at least me- to controll the ship in the direction i want.(and it would prevent the ship from clumsily turning 180° nearly on a point)
I would like to playit again if you want to continue working on it