LEVEL UP! by astrophics
I used the theme: TWO BUTTON CONTROLS.
- Move with the right and left arrow keys!
- Try to get as high of a score as possible!
- Shoot different coloured ships to level different stats!
- Shoot at sheilds to get a sheild for 5 seconds!
- Shoot at health packs to regain health!
- Can you make it to HARDCORE mode? (bonus points)!
This is my entry for Ludum Dare 34, and this time, I decided to do the Compo rather than the Jam as I know what I'm doing now. I don't think my game is THAT great but I tried my best and had fun, which is all that matters. Next time I promise I'll have a mac port but.. ehh, game maker is finiky and I don't really have time to figure out how to port for mac. Anyways, thanks for checking my game out!
P.S. if you want to open the source code for my game, you must have a somewhat recent copy of GameMaker: Studio. (.gmx extention)
- Move with the right and left arrow keys!
- Try to get as high of a score as possible!
- Shoot different coloured ships to level different stats!
- Shoot at sheilds to get a sheild for 5 seconds!
- Shoot at health packs to regain health!
- Can you make it to HARDCORE mode? (bonus points)!
This is my entry for Ludum Dare 34, and this time, I decided to do the Compo rather than the Jam as I know what I'm doing now. I don't think my game is THAT great but I tried my best and had fun, which is all that matters. Next time I promise I'll have a mac port but.. ehh, game maker is finiky and I don't really have time to figure out how to port for mac. Anyways, thanks for checking my game out!
P.S. if you want to open the source code for my game, you must have a somewhat recent copy of GameMaker: Studio. (.gmx extention)
Ratings
| Coolness | 50% | 3 |
| Overall | 3.56 | 238 |
| Fun | 3.56 | 203 |
| Innovation | 2.80 | 672 |
| Mood | 3.35 | 235 |
| Theme | 3.76 | 461 |
I didn't realise I was getting hit until too late -- it would be nice to have a small graphical effect when this happens, or a more distinct sound (I thought I was managing to shoot the enemy ships in time)
Very little I can complain about (besides maybe the lack of crosshair making it hard to aim properly and the length of time the score takes to appear) but the rest was flawless.
Concrete concept, easy to get to grips with, fun to play, hard to play, variety of events and a well rounded style both visually and audibly.
like the font and art style which makes game looks better
Entry solid, but not exceptional. Could use some background music, I think. ^^"
(nice touch with a llama, though)