Snake Dungeon by tGiant
Snake Dungeon is my twist on the classic Snake game.
I tried to include both themes Growing and Two Button controls in my game.
How to play:
1. On a pc you can control the snake with left and right arrows or mouse buttons. On android there is on screen buttons.
2. Try to collect all diamonds in a level which will open the portal.
3. Try not to go into a wall or any obstacles.
Enjoy!
I tried to include both themes Growing and Two Button controls in my game.
How to play:
1. On a pc you can control the snake with left and right arrows or mouse buttons. On android there is on screen buttons.
2. Try to collect all diamonds in a level which will open the portal.
3. Try not to go into a wall or any obstacles.
Enjoy!
Ratings
| Coolness | 60% | 3 |
| Overall(Jam) | 3.29 | 548 |
| Fun(Jam) | 3.33 | 371 |
| Graphics(Jam) | 3.00 | 741 |
| Humor(Jam) | 2.57 | 563 |
| Innovation(Jam) | 2.59 | 863 |
| Mood(Jam) | 3.28 | 462 |
| Theme(Jam) | 3.97 | 253 |
My primary problems with the game are, I didn't like the fact that you had so much screen space and decided to add in a light ring to see in. If that's the range I was supposed to see, why not just zoom in to that range.
I also was not fond of the menu controls, as I thought with the two buttons I would be just using left and right and pressing both for the actual selections, and needing to use the mouse especially after failing a level was rather painful.
But thanks for all the feedback.
My biggest problem was not hit detection really, but the fact you can move to any position, and then have a hard time trying to position yourself just right to enter. It seems a bit unfair in that respect, and my largest suggestion is to make it so you can only go on a 2D graph paper style grid. So you don't have to guess if you are in the right position to make it through a tunnel.