From Nothing To Nothing by patvanmackelberg
Get ready for a trip down an emotional roller coaster! Get ready to laugh and in the end be prepared to feel some hurt.
From Nothing To Nothing is a journey through a place where no one has been - the afterlife. Find your way out of the tomb you've awoken in and find out how you got there.
Watch the timelapse here: https://youtu.be/qwqabLlkrqA




Ratings
| Overall | 78th | 3.839⭐ | 33🧑⚖️ |
| Fun | 115th | 3.597⭐ | 33🧑⚖️ |
| Innovation | 143th | 3.581⭐ | 33🧑⚖️ |
| Theme | 77th | 3.952⭐ | 33🧑⚖️ |
| Graphics | 97th | 3.839⭐ | 33🧑⚖️ |
| Audio | 163th | 3.333⭐ | 32🧑⚖️ |
| Humor | 162th | 2.907⭐ | 29🧑⚖️ |
| Mood | 47th | 3.855⭐ | 33🧑⚖️ |
| Given | 32🗳️ | 33🗨️ |
Update: my plugged in controller was the cause, although I still needed to press the space bar.
- I wasn't able to use the keyboard controls. I had my gamepad plugged in, though, and it worked fine. I'd recommend mapping the "A" button on the gamepad to the same action as the space bar if you are looking to support a gamepad officially.
- I wasn't sure what to do with the sword or at the end - did I miss out on content, or was it unfinished because of time conraints?
- Good implementation of the theme. I feel like there could have been more puzzles involving body-swapping / switching states.
@josh-galecki Thanks for playing! You are right with the sword thing - i wanted to get the player to battle and all that but the time constraints on top of real life stuff this weekend got in the way!
@ogre Lol this guys family was murdered and he killed himself - but I didn't have enough time to convey all of that. It's a bit dark though, so maybe for the best hahaah
I like the gameplay mechanics of possessing skeletons, and dropping them like dead weight when not needed any more :)
I did find the collision not very good, as visually I would expect my skeleton's head not to collide with the floor. But overall that's a minor issue for a rushed game.
Final gripe: the intro screen and the ending cutscene are too dark to really see what's going on properly. I get this is supposed to be night time scene, but it sorely lacks contrast and light.
i got some "That Time I Got Reincarnated as a Slime" vibes from this game :D?
gj realy nice game. :dog: :dog:
so i would actualy have liked that at the very beginning, everything is black, then you move and start sensing the enviourment (going from only darkness, to what we have in the beginning), then you get eyes and can see colors. would make the going from nothing/nothingness abit clearer. but gj, realy nice game.
The mood was hurt when all the ghosts died after the player took control of the skeleton on lvl3. I get why that was necessary with that level design, but it didn't make much sense narrative-wise.
Personally I found the player and ghost sprites to be quite cutesy. That didn't mesh well with the dark tone of the game.
When I reached the graves, I wasn't sure whether or not the game had ended or bugged out.