La incroyable vie de Skjewich Sciktosjiy Pswkeskek, le vice-roi en l'ebanissment by Zinkler

[raw]
made by Zinkler for Ludum Dare 45 (JAM)

photo<em>2019-10-08</em>00-18-53.jpg

Skzhevich Siktoszia Psvskeskek, the governor who defamed his own name with his rampant and scandalous way of life, was sent into exile, to manage villages in the god-forgotten districts where no trade route goes.

https://youtu.be/1Jzel6qhRsk

Manage your resources to deal with the needs of your people - feed the hungry, heal the ill, fight the rogue and purge the heretic. Ten months of prosperity is all you need. tutorial.png photo<em>2019-10-08</em>00-23-04.jpg

Game features: - Manage four villages in a time - Deal with resource crises - Dynamic soundtrack

Ratings

Overall 727th 3.275⭐ 22🧑‍⚖️
Fun 844th 2.925⭐ 22🧑‍⚖️
Innovation 462th 3.325⭐ 22🧑‍⚖️
Theme 952th 2.725⭐ 22🧑‍⚖️
Graphics 651th 3.375⭐ 22🧑‍⚖️
Audio 356th 3.375⭐ 22🧑‍⚖️
Mood 414th 3.5⭐ 22🧑‍⚖️
Given 24🗳️ 21🗨️

Feedback

18. Oct 2019 · 19:09 UTC
nice concept. graphism are a bit simple, but make the work.
sorlok
26. Oct 2019 · 16:32 UTC
Very well drawn, and the audio and mood match up great! Found it hard to come up with a good strategy.
Ty Victorson
26. Oct 2019 · 18:57 UTC
was pretty fun to manage each of the villages, even if it was a bit difficult.
Darkwing00Duck
26. Oct 2019 · 20:22 UTC
I liked the visual style and screen split, it looks very unusual. I would like more understandable tutorial
pkenney
26. Oct 2019 · 21:28 UTC
Nice grim, gritty mood achieved by this one. Please don't put me in charge of villages, I am not the one to lead them into prosperity. That is the lesson I learned here today.

The art and the sound work well together. The non-english title makes it a bit alien to me, which works well with the icon-only gameplay that had no explanation. When you are in charge of the village, you need to learn on the job.

Or just fail. Like I did.

Very nice moody entry here, with a totally unusual mechanic that I enjoyed exploring.
Pegasus
26. Oct 2019 · 21:43 UTC
Really fun to play, could be a bit more clear what each item does
lilkrit
26. Oct 2019 · 22:48 UTC
@pegasus I agree, for a long time I couldn't figure it out
ristoretto
28. Oct 2019 · 22:55 UTC
I like the game concept of managing 4 villages at the same time. And it works well to find a resource and try to quickly pair it up with another villager.

It was unclear in the beginning if I could use resources between the different villages. And there needs to be more feedback when you drop a resource on a villager, it's hard to tell now if I made the right move, miss the villager or picked the wrong type.

The theme, of managing four decaying villages in hard times, is really strong in this one!
Alchemic
29. Oct 2019 · 04:52 UTC
Very nice concept! Was a bit confusing at first, but fun once I figured it out.
Anion_Z
29. Oct 2019 · 05:42 UTC
Interesting and innovative concept, beat the game the first time, music and sounds help the games mood a lot and i like the art after win and failure. Unfortunately on my second play there was a bug where I couldnt place anything into the compass
Jessmend815
29. Oct 2019 · 06:14 UTC
I enjoyed the concept, art style, and music. It took a while to understand how it worked until I saw the video so maybe clearer instructions would be helpful. Overall it was really well made.
Xotsu
29. Oct 2019 · 10:54 UTC
very nice game love the atmosphere!