Reach Together by Nakami
Synopsis: Your little group is on the road to reach a better place to live. You stop for the first time, the battery of your cars are almost empty...
How to play: Point and click on a character or a button.
You have two humans and four robots in your team. If you lack of resources you can ask one to leave (or kill it), in order to lower daily needs. Humans need food that you can harvest and robot need electricity witch is product every day.
Each time you make an action you team work a full day, and they consume resources. If some how there is no more food for two one of the human will leave/die.
My Story: After 24h I trash my game and restart over so this submission is quiet simple.
| Source code | https://github.com/DavEat/LudumDare44 |
| HTML5 (web) | https://daveat.itch.io/reach-together |
| Original URL | https://ldjam.com/events/ludum-dare/44/reach-together |
Ratings
| Given | 21🗳️ | 17🗨️ |
Couldn't understand what I needed to do in the game to win, or progress.
Nice graphics.
If there was some con to harvesting food (I didn't notice any passing of day), then it could make for some interesting decision-making, but since this game lacks it, it seemed quite easy to win.
Your art is absolutely amazing!
So yes the gameplay is poor :/