Snots Quest by Lodugh
Did you ever feel sorry for all the slimes slaughtered by everyone without hesitation?
Well in this game you can finally help them by leading them out of a scary dungeon and giving them back their freedom!

We are very glad we actually got it somewhat finished, because we once again went a little to high with our scope..
The game could definitely use a lot more polish which will probably happen in a post jam version :).
There is controller support as well as two player coop(though both are mostly untested).
Would be great if you try it out!
Made with the Godot Engine, Krita, Musescore and Ardour.
- Konsumopfer77 - Graphics
- Paul - Music Composing
- Lodugh - Game Design/Programming
* Update 1.0.1: * - fixed overeating - fixed menu bug
* Update 1.0.2: * - fixed stuck slime
| Linux | https://lodugh.itch.io/snots-quest |
| Windows | https://lodugh.itch.io/snots-quest |
| macOS | https://lodugh.itch.io/snots-quest |
| Original URL | https://ldjam.com/events/ludum-dare/44/snots-quest-1 |
Ratings
| Given | 19🗳️ | 8🗨️ |
Also the shop doesn't seem to work...
@snowtv Did you read my previous post? You probably didnt have enough life cells. The light cells would have helped ;).
@flashviper Yeah the enemies are sadly quite unfinished...
Anyway I liked your game very much, great job!
PS: loved the graffiti
Well done!
I loved the idea of trading life cells for advanced skills but sadly the shop didn't work for me. I had over 40 life cells but just couldn't choose anything off the trade menu (though there's no instruction on how to pick so I tried lots of keys but nothing worked, could you tell me what I should be pressing?). Also I don't know how you get more life cells to trade with.
I really like the way the slime shrinks as it takes damage and slowly slides down walls.
Fantastic entry.