The Blood Gladiator by yoanndeplo

[raw]
made by yoanndeplo for LD 44 (COMPO)

The Blood Gladiator is a shooter game where you fight in an arena. Between each fight, you can trade your life points for power-ups. To finish the game, you have to win 5 fights. In the main menu you can activate the easy mode in which the damages you take are divided by 2. The game is available in french and english.

Warning : this game contains programer art and musics made with voices, your brain will maybe not bear it! :smile:

Keys: - Move: Z, Q, S, D or W, A, S, D - Jump: space bar - Fire: left click

Enemies: - Purple: normal - Pink: less health - Green: quick, but dealing less damages - Red: slow, but with more health and damages

Tools used: - Game engine : Unity (with the Zenject plugin) - Code : JetBrains Rider - Sound : Bfxr, Audacity, the Windows vocal recorder (and my horrible voice) - Graphics : Paint.net

Changelog: - 28/04: First version - 29/04: Added all english translations

Ratings

Given 5🗳️ 1🗨️

Feedback

Namae
29. Apr 2019 · 21:01 UTC
Yay I won!
Good job on your entry.

PS: The music is so disturbing.
Odlog Oglog
01. May 2019 · 14:04 UTC
Wow that game is so amazing, the music is SO funny, I couldn't stop laughing when I entered the main menu, other than that the game is made very well.
Good job! :D
cpx3
01. May 2019 · 14:10 UTC
Hi there! Here is my feedback!

Pros:
- Audio: Really like the programmer music, it was pretty funny.
- Core mechanic: You implemented the game mechanic loop like me (1. fight 2. chose powerup for health). I think it's properly balanced, it took me 3 tries to win the game, because I traded too much HP before fights. Also it gives you room to try out different strategies.

Cons:
- Enemies: They use the same "follow" mechanic, which makes them repetitive.
- Level: One level over and over again.

Overall:
Liked the game, it was nice to see that some other entrant had the same idea but used in a little bit different setting. Good one!
Avoca-do
05. May 2019 · 18:24 UTC
well a really fun game,
but the enemies that start behind you are quite tricky and painfull.
you cannot really avoid them, i started mostly by going backward and basically got hit few times by those.

the onther would would be to simply give you all the health that on the level and you didn't collect at the end.
because each time i finish level i would just collect the 3 bubles they are not far apart but yeah that still be nice if you could just get them automatically when you kill everyone.
it might not be actually necessary.

i would probably give you 3 health for each you dont pick up while fighting and make the fight harder so you probably would need to pick the health.