Sofa Kingdom: Change of Thrones by LandoSystems
# Links
- * HTML5/WebGL *
- * Desktop/Java *
- * Source *
* You can't die or lose, and the game can be completed in a few minutes. Enjoy!*
When Ludum Dare gives you a theme you couldn't chair less about...
You make a game that will knock some cents into theme voters.
This game is Sofa Kingdom: Change of thrones!
Coin you believe we made a game about the objects found in your couch?

# Controls:
- * Left click or CTRL* To shoot
- * Up arrow or Space Bar* To Jump
- * A and D or Left and Right arrows * Moves you Left and Right

# Game:
Here's the general flow of the game:
- Battle through the Sofa Kingdom as Pursey. Collect coins, find your way, and defeat the bad touchy hands!
- The game can be beaten in only a few minutes so we hope you enjoy the complete play though.
- Shoot coins at enemies to stun and kill them.
- Pound the ground to bounce coins so you can catch them in your pouch.
- You can't really die, and we give you coins if you run out, so you can see and enjoy the entire game.



# About the Team:
LandoSystems is a group of jammers from Madison, Wisconsin that varies in size from 2 to 12 people. This is the team's 19th Ludum Dare game!! :grinning:
# Team Members:
Code:
- Brian Rossman
- Doug Graham dsgraham
- Brian Ploeckelman PalpatinesSmile
Art:
- Matt Neumann
- Troy Sullivan
- Luke Bain
Audio:
- Luke Bain
- Doug Graham
Level Design:
- C.J. Nelson
- Ethan Burrus
Support Shiba:
- Asuka!

We hope you enjoy playing the game as much as we did making it! :fingers_crossed:
Ratings
| Given | 24🗳️ | 14🗨️ |
Loved the music, it's like traveling back in time and reminded me of old micky mouse and cuphead. Another thing I liked is collecting back the coins, you have to hit the ground so it bounce and then you take it.
Good job and good luck!
- it is wasn't very clear how to kill enemies. I almost wish there was a way to "double hit" them with either mechanic to kill them.
- collecting coins from above got kind of annoying after awhile.
- some of the sounds felt kind of grating after awhile (namely the dizzy sound effect). It happens frequently, so something less intense could be better.
On the whole though, it was a really solid entry. Great job ya'll!
I played through all the levels except I got stuck on the boss, which I think might be the last one? The biggest issue I was having was understanding how the combat system worked. Sure you can't really take damage or die, but that became a detriment when I was at the boss, where I take it the only way to win is to kill it, and I just wasn't able to do anything. I would shoot coins, but I wasn't able to collect any of them, and the ground pound only seemed to work inconsistently and was overall very frustrating.
The art is very humourous, although I think the sprites kind of look way more detailed than the backgrounds? My favourite sprites are the evil dust bunnies. The music also followed a goofy tone; I liked the little vinyl pops in the title screen theme. Improvisational jazz was not quite what I was expecting with this sort of weird and wacky idea, but it was very welcome in my ears.
Overall, it was quite fun to just navigate around the area. Despite the levels being maze-like, I was never really lost, which is good. I just wish the game's main mechanics were more consistent.
Overall, very impressive, good art, animation, and music.
Great enemies, great game. I especially liked the title screen sequence. Any devs that take the time to make a good title screen deserves praise. I liked the sceen transition effect as well
How could you do anything BUT an amazing game with that sort of gear - right!?
Anyhow ^^# - really cool game!
Life is currency? More like currency is life! Yeah - pretty clever!
Your game's vibe is pretty unique - with the musique and all - the intro where it did seem to me that a few innuendos were in the mix (maybe it's just me lol ^^#) - but most of all... it's really really satisfying to play!
And gobble off 'em coins
Plus pretty forgiving if when you lose life, it scatters around and doesn't eventually despawn.
I mean IDK what y'all are up to when an LD is not up but I feel that tin's got potential - for what it's worth.
Good job you guys, really enjoying, great game :-D <3