60 Second Supermarket Sweep by Historymaker118

[raw]
made by Historymaker118 for LD 44 (JAM)

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From the team that brought you K.R.A.B.S and Dear Leader's Diet Plan

British TV gameshow meets Bollywood action movie in

60 Second Supermarket Sweep

Controls:

WASD to move, F to Interact, Esc to pause the game and access the options

Objective:

Fetch all the items on your shopping list before the store closes. You can buy things from the mysterious upgrade shop outside the supermarket to improve your shopping experience, but be aware, all things have a price...

If you find the game is running a little slow (ie it's a bit choppy) you can always adjust the graphics options in the options menu to something that works for you.

explosion.gif


Yes we know you get slightly more than 60 seconds in the game, but the alliteration was too strong that we didn't feel like renaming.

Of course this was made in a weekend by two people who also work jobs and have lives, so it's far from perfect and there is a lot of room for things to improve, so we hope you'll forgive any unexpected behaviour. Depending on feedback received we may make an improved 'post-jam' version.

I'm interested to know if our game is worth continuing development on. To do so, it would be great to have some more detailed feedback from you, the people who have played our game.

If you have a few moments and feel like leaving us some detailed feedback here are some questions we'd like answers to:

  • Did you enjoy this game? Would you play it again, or recommend it to a friend?

  • Would you like to see the concept for this game expanded?

  • What elements of the gameplay do you enjoy the most?

  • What elements of the gameplay did you not enjoy?

Thank you for stopping by, we hope to have improved your day 😃


Software Used:

This was built using Unity 2017.4 with the PicaVoxel plugin, MagicaVoxel for all our models, and MSPaint ;)

All art, music (all written and recorded by @Limejuice123 aka Embers of the Willow Tree) and 90% of the code was put together by us in the 72 hour period. The other 10% came from our unity gamejam template.


Patch Note:

Thanks to the great responses from our early testers, we've found and fixed the one tiny line of code that was causing a crash whenever the player went for a second game. The good news is that you all enjoyed the game enough to want to play it a second time in a row and found the bug for us. Awesome.

Ratings

Given 63🗳️ 69🗨️

Feedback

Tezza48
29. Apr 2019 · 21:27 UTC
Was great chatting during the jam and the game is rather amusing :D
Nice Job you two!
Madbeagle
29. Apr 2019 · 21:41 UTC
Experienced quite a few glitches, timer keeps going to -1.59 so the game never ends, and when the game went back to the menu it flashed on and off for about five seconds. When the game restarts the controls don't respond (maybe a bool not reset?)

Wasn't immediately obvious I had to find the entrance to the supermarket. How do you know where to find the items? Is it just random?
🎤 Historymaker118
29. Apr 2019 · 21:59 UTC
@madbeagle
Seems a last minute bug made it's way into the build, we'll work on getting that resolved before the deadline. Thanks for the feedback, we hope you'll check it out again in the future.

Update: Yup, found the bug. Patching now, and getting a new build uploaded.
Purrseus
30. Apr 2019 · 10:16 UTC
I encountered some bugs. I got stuck in a half destroyed shelf and tried to quit via pause screen. After starting again, I couldn't move at all, so I had to reload the page. On my next try, I could replicate this problem. Maybe something deactivates upon using the quit button? However, on my third try the game went through smoothly, till the scoreboard, were the webplayer crashed after entering my name due to memory overload. Well...

Let's talk about the good parts!

The idea is hilarious, as a nightowl living next to a supermarket I can totally relate! Graphics, animation, music, setting - it's all amazing and conjures the best kind of goofy mood. It's a lot of fun and was totally worth reloading it 2 times! Love it.
Oktarian
30. Apr 2019 · 12:11 UTC
I think this is definitely a cool game! Love the game art. Must have taken some time to put together. Although the concept is quite simple, I think it turned out to be a fun game! The player movement is a bit slow for me.
5n1p3r_4r73m1s
30. Apr 2019 · 13:56 UTC
First things first:(the game is made in 3 days, so it happens)
![Screenshot (234).png](///raw/b1e/12/z/23c2c.png)

The game is hella fun!! when you can destroy enviroment you don't need anytthing else for fun.
the choppyness was a headache...but still good.

I saw some posters were in hindi, think someone is from India :)

I wanna KNOW which game engine is used??? GIMME ANSWER!(Edit: seems like LWJGL)
deformhead
30. Apr 2019 · 17:38 UTC
Clever game. Hard to play at first, but the difficulty decreases as you understand the mecanics. Good job !
inkyglow
30. Apr 2019 · 19:58 UTC
This is such a great idea :smiley: I wasn't able to get all the groceries, but I did bump into the grandpa 4 times.... Fun game, good job!
Mertios
30. Apr 2019 · 20:07 UTC
Really enjoyed the game! I just needed one more oat crunch. I'm curious to see how you made the voxelated destructable environment. Lots of individual voxels? The gameplay was fun but simple, and the old ladies were annoying as intended :smile: However, the scoreboard seems a bit glitched out. The first time I ran through the game, I got a score of 5000. The second time I got more of the items on the list, but I got a score of 0 and no option to submit to the scoreboard. Other than than that, I really enjoyed this game! Excited to see what you do next time.

@5n1p3r-4r73m1s Also, in the description it says that the game is made in Unity, and it has the Unity splash screen.
selewi
30. Apr 2019 · 20:19 UTC
Be careful with zombies!
cozmic
30. Apr 2019 · 20:32 UTC
I really like this idea! I love voxel games and the graphics therefore are a big plus for me!
One thing I would've changed is to make everything a bit more colorful.. Not sure how to express what I mean, but to me the colors seem a little under-saturated
It would be nice if the player movement could be a tad faster, this would add up to the time-limited feeling that should be achieved
To not make it too easy then the time could just be a little less
BUt overall a nice game!
🎤 Historymaker118
30. Apr 2019 · 20:35 UTC
@cozmic Thanks for the feedback. You can purchase an upgrade from the upgrade shop that allows you to move faster, but it will cost you in available time. I'll definitely consider your feedback on the colour brightness for when I eventually get around to making a post-jam version. (not this week though, I need to sleep and there are other people's games to play!)
Nayaki Anandan
30. Apr 2019 · 21:40 UTC
Pretty fun! Very laggy though. I think you might want to put the entrance a little closer to the start so people know where to go first. I liked the art style and the physics of the carts, and the interaction with other shoppers. good stuff!
roxiemoxie
30. Apr 2019 · 21:59 UTC
I had fun playing this game ! funny music ! maybe the list of item take too much place on the sreen, nice job !
Christopher Wong
30. Apr 2019 · 22:04 UTC
Awesome game, I enjoyed the graphics and the destruction But initially I had a hard time figuring it out how to start as the player wasn't brought to the entrance and I think the camera could use a little work as I sometimes couldn't see the area and never found the last item. I also think it would also be cool if the items were place in random locations so they wont appear in the same place.
ave
30. Apr 2019 · 22:12 UTC
Things I liked:
- The destructible terrain, although it didn't seem to impact the gameplay, made me go "oooh" and was a standout feature
- The sound design having the auto checkout "unexpected item"
- The concept and ergo the game loop, since they build off a game show, are super understandable
- The voxel art was nice - I'm surprised you managed to get so intricate in the time given

Things that could be improved:
- Odd random bugs, one I had that wasn't mentioned above was that when I visited the bottom right corner of the shop, I started sliding to the right and couldn't stop it, so if I stood still I was always moving...
- When you go to the bottom of the shop, the wall re-appears over your view - maybe look into a making that wall toggle semi-transparent once you're in?

Overall fun and well-realised :)
GabrielGameDev
30. Apr 2019 · 22:21 UTC
I've tried to play but the game crashes at the beginning
sreal
30. Apr 2019 · 23:11 UTC
That old lady...
Toni_re
01. May 2019 · 07:39 UTC
It reminds me of our own game!!

Anyway, I like yours more haha. Good job! Love the graphics.
frostdragonliz
01. May 2019 · 10:09 UTC
Yeah game crashing for me at the start too so can't rate. Seems to happen if I touch the windows when I got to get a trolley
🎤 Historymaker118
01. May 2019 · 11:05 UTC
@frostdragonliz Could you please explain what you're doing to get it to crash? I've not been able to replicate the issue on my end.
codexus
01. May 2019 · 11:53 UTC
Nice looking game!
frostdragonliz
01. May 2019 · 14:04 UTC
@historymaker118 Just come back to it now and the problem doesn't seem to be there now. May just be a Unity issue
Trevor Shoe
01. May 2019 · 16:25 UTC
Great work on the visuals, love the supermarket and the destructability of the environment. Super cute. I like the old people slowin me down too. I ain't got time for this, granny!!

My favorite part was sending the carts smashing around. I couldn't quite figure out how to get better at the actual game, e.g. finish my shopping list. I just couldn't find everything. A little more straightforward sense of what to do and how to play would make it more of a game... but it's fun to just mess with as is.
dougLima
01. May 2019 · 17:43 UTC
Be careful young man... Fun game! Maybe the "Enter door" should be closer to the cashier so we dont have to walk that much to enter the supermarket. Overall a solid game indeed! GOOD JOB!
MsAlison
01. May 2019 · 18:09 UTC
Really fun ! Good idea but not really fit with the theme "Your life is currence" for me. Nice submit !
Attala
01. May 2019 · 18:09 UTC
Fun game and a good game idea. Couldn't play it in fullscreen, maybe because of my browser. Graphics is good and combined with the music it creates a good atmosphere. Well done.
cyriaque
01. May 2019 · 20:19 UTC
Nice game, special mention for the destructive stuff , it's a very nice touch !

The entrance should be closer, it was a bit confusing the first time.

Screw that old ladie :)
Rheel
01. May 2019 · 21:52 UTC
I didn't understand how this game works, sometimes I randomly got items on my list, but I didn't see a way for me to intentionally get it. However, completely destroying the supermarket was fun!
JofersGames
01. May 2019 · 21:56 UTC
fun game, great job :)
Pusheeneiro
02. May 2019 · 12:25 UTC
Nice audio and graphics. In my opinion, to increase re-playability, you could randomly arrange items around the store or even generate a random shopping list at every approach.
cee-dee
02. May 2019 · 12:51 UTC
Nice game! Kept me playing until I finally made a high score ;-) The music was really an addition to the gameplay, without it I would not have enjoyed the game!

Things I was really missing:
- introduction the game objective
- help on when to use the interact key
- a large display support. When clicking on the enlarge button, the game did not scale up
🎤 Historymaker118
02. May 2019 · 12:59 UTC
@cee-dee thank you for the feedback!
We didn't really have time to implement a more explicit tutorial into the game so tried to make it as intuitive as possible (run around collecting items, get to the checkout and leave before time runs out) but you're right that it isn't initally clear. We'll certainly have a good think about how to better turorialise the gameplay for the next iteration.
On the subject of the 'large display support' there is an option in the in-game menu (under graphics) to toggle fullscreen on. For some reason the itch.io page fullscreen button that gets added doesn't work :shrug:
There should be a prompt come up when you get near something that can be interacted with (a little speech bubble with the letter F in it) but if there are any missing it would be good to know so I can fix it for the post-jam build.

I'm glad you had enough fun to keep coming back to it, I'll certainly try yours when I can.
Sholyu
02. May 2019 · 16:54 UTC
Mmaybe you should add a tutorial, higlight usable items etc... Game was pretty laggy on my computer, i dont know why

But its a good game, the idea is quite simple but is really nice ! Good job !
kromeboy
02. May 2019 · 17:01 UTC
Loved the destructible level and the general mayhem. Also sound and music are appropriately funny
Ausstein
02. May 2019 · 17:04 UTC
Nice game I really enyojed playing :)
I loved the Audio first game I rated 5star in that so far ;)
A couple things, I personally did not like:
1.The walking speed felt verry slow imo. I'd have made it faster with maybe less of a timer.
2. The old people stopping you even if you made sure to keep quite a distance. I would have reduced the trigger distance of that. But those are personal choices more than anything
Tattomoosa
02. May 2019 · 17:16 UTC
Very cool that the level was destructive, but it seemed like I couldn't ever walk through the holes I made? I also had an issue with the camera popping out of the store and showing the outside wall when I was far enough south. The ambient sound was nice but maybe a little loud.

The game didn't scale up in full-screen for me, but I think that might be some sort of Unity Web Player issue?
yopox
02. May 2019 · 17:21 UTC
I wasn't expecting the carts to destroy everything :laughing: Really fun entry
AMastryukov
02. May 2019 · 17:31 UTC
**THE GOOD**
The graphics are pretty good and they fit the gameplay. Level destruction was a good touch.

**THE BAD**
The speed upgrade was a necessity to play, otherwise the player is way too slow. The old ladies that stopped you when you bumped into them were a little bit annoying as they took control away from the player. The movement felt a little bit buggy at times (felt like I was slowed down for some time until I moved around in a certain way and gained back speed). Some items were obscured behind shelves and the main entrance wall had clipping issues, making it difficult to see inside if close to the entrance wall.

**THE NEUTRAL**
I am unsure about the music. On one hand, it has an Indian touch to it, but then how does it fit in a supermarket setting? Perhaps something more calm, elevator vibe might have been better.

Overall, good entry but requires a lot of adjustments, bug fixes and balancing.
Franciszek Pyrć
02. May 2019 · 18:00 UTC
Keep going!
jlelez
02. May 2019 · 18:02 UTC
Héhéhé it's funnny ! I spent time to destroy all the 3D :D
Flying Dog Fish
02. May 2019 · 21:45 UTC
I loved the grannies.
Kaiomoi
02. May 2019 · 21:48 UTC
The game seems really funny, but it's very complicated to play for people like me who do not have a QWERTY keyboard. I really like being able to destroy everything.
🎤 Historymaker118
02. May 2019 · 21:49 UTC
@kaiomoi you can always use the arrow keys in place of WASD if you don't have a standard qwerty layout
Kaiomoi
02. May 2019 · 22:06 UTC
Indeed ... -_-'.The game seems really funny, ~~but it’s very complicated to play for people like me who do not have a QWERTY keyboard.~~ I really like being able to destroy everything.
Gassi Games
03. May 2019 · 13:45 UTC
I'm not sure about those upgrades.
I didn't really need them once i realized where to find thinks.

The Physics in the game felt great and the destructible enviroment was fun to play with, but I don't know if it fits the game.
It's a great mechanic to build upon on anyways.

Keep it up guys!
falak
04. May 2019 · 13:38 UTC
I don't really understand what's goning on XD But it was quite nice expierience. Good luck!
ursagames
04. May 2019 · 21:32 UTC
Thank you for submitting your game to be played on my stream!

Once the stream is finished you can find the video here: https://www.twitch.tv/ursagames/videos
If you want to know when it was played you can find your game in the queue here: https://tinyurl.com/y5rdokvp
rmleverton
05. May 2019 · 13:55 UTC
Quite fun. Loved the destructible environment, would have loved to have pressed 'f' and wheeled around on a trolley. Very simple to get to grips with after playing once. Front wall of the shop appears over the screen though if you come back towards the entrance so was bumping into grandmas without being able to see where I was going. Good at style and sounds!
jacqueslelezard
05. May 2019 · 19:47 UTC
Quite funny, I'm in the highscore now ^^
softsound
05. May 2019 · 21:55 UTC
So hard to find fooood. That bananananananana was quite tricky.
FlashViper
05. May 2019 · 22:32 UTC
I liked this game! It's a fun, physics adventure! The crashes as you threw your shopping cart into the isles were especially satisfying.