[JJJ] - Jolly Jail Jumper by AwesomeAlliterationAlliance
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We decided to just use the 2-Button theme.
~~~
Such Plattformer, much Runnergame
Very 2-Button
~~~
Take control of Piotr "Sixfinger" Peter, an innocent inmate who tries
to flee punishment by continuosly changing clothes during prison riot.
~~~
Buttons in use:
Jump -> Spacebar (A or left trigger on Gamepad)
Switch -> Tabulator (B or right trigger on Gamepad)
Also full Gamepad support
~~~
Team:
Marian eF. - Code
Rage, LaLottey & LeDuz - Graphics+Animation
PopePAFF - LevelDesign
Bongo Mongo & Dark D - Sound
~~~
Have Fun!
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Soundtrack - https://soundcloud.com/stein-imbrett/sets/jjj-jolly-jail-jumper-ost-ludumdare-34
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Post-Mortem (Post-Jam):
Based on your (very much appreciated) feedback,
we decided to change a few things and
give the game a little bit more finetuning.
We made the first levels a bit more easy to play
but the Game is still very hard for some people.
We really like the difficulty, all levels are doable
if you put some time in them and we think they are worth the effort.
PS: Currently we think about making a playthrough on Youtube.
let us know your thoughts about this idea if you are interested.
Good luck and have fun. :)
Changelog:
-the movespeed is now 10% slower
-We added a settings menu where you can
adjust the screensize.
-A few levels now are a bit more easy
to play and we slightly adjusted the learning curve.
But for the hardcore players we added some bonus levels.
(You have to look closely after you reached the last level
To unlock those extra levels.)
Bugfixes:
-Inmates and wardens now cant walk thru doors
-you nomore can glitch out of the map
-You can play the game in different screensizes
We decided to just use the 2-Button theme.
~~~
Such Plattformer, much Runnergame
Very 2-Button
~~~
Take control of Piotr "Sixfinger" Peter, an innocent inmate who tries
to flee punishment by continuosly changing clothes during prison riot.
~~~
Buttons in use:
Jump -> Spacebar (A or left trigger on Gamepad)
Switch -> Tabulator (B or right trigger on Gamepad)
Also full Gamepad support
~~~
Team:
Marian eF. - Code
Rage, LaLottey & LeDuz - Graphics+Animation
PopePAFF - LevelDesign
Bongo Mongo & Dark D - Sound
~~~
Have Fun!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Soundtrack - https://soundcloud.com/stein-imbrett/sets/jjj-jolly-jail-jumper-ost-ludumdare-34
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Post-Mortem (Post-Jam):
Based on your (very much appreciated) feedback,
we decided to change a few things and
give the game a little bit more finetuning.
We made the first levels a bit more easy to play
but the Game is still very hard for some people.
We really like the difficulty, all levels are doable
if you put some time in them and we think they are worth the effort.
PS: Currently we think about making a playthrough on Youtube.
let us know your thoughts about this idea if you are interested.
Good luck and have fun. :)
Changelog:
-the movespeed is now 10% slower
-We added a settings menu where you can
adjust the screensize.
-A few levels now are a bit more easy
to play and we slightly adjusted the learning curve.
But for the hardcore players we added some bonus levels.
(You have to look closely after you reached the last level
To unlock those extra levels.)
Bugfixes:
-Inmates and wardens now cant walk thru doors
-you nomore can glitch out of the map
-You can play the game in different screensizes
| Gamejolt - HTML || Exe. | http://gamejolt.com/games/jollyjailjumper-jjj/144039 |
| Youtube Playthrough | https://www.youtube.com/watch?v=sJdhxutiy-E&feature=youtu.be |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=46957 |
Ratings
| Coolness | 81% | 2 |
| Overall(Jam) | 4.29 | 10 |
| Audio(Jam) | 4.12 | 38 |
| Fun(Jam) | 4.29 | 6 |
| Graphics(Jam) | 4.60 | 34 |
| Humor(Jam) | 4.00 | 39 |
| Innovation(Jam) | 3.84 | 86 |
| Mood(Jam) | 4.05 | 61 |
| Theme(Jam) | 4.27 | 63 |
The one thing that you might look into is the rather steep learning curve. Maybe have some extra levels in between the introduction of new mechanics. But that's just a suggestion, no complaint ;-)
I even played it on 1280x800 monitor with other hand on touchpad to scroll )
But the game was too hard for me. Also I didn't like that the orange dude didn't fight the blue dudes when they met (I guess it's guard and inmate?), even though they both attacked me when I was opposite colors.
Still a very good entry.
But otherwise a good entry
I love the music, the animations, and it comes so naturally on a game pad. Good job!
Also, the detail in the backgrounds is awesome! The hanging spiders, the dejected guards... I think I saw a unicorn in a cloud somewhere, but I was too zoned in to the gameplay to be sure. It all really added to the feel.
I also love the fact that the main character has different running animation for both outfits.
6 stars out of 5, 11 points out of 10, awesome work.
But way too hard, could almost not get true the tutorial levels. :P
The game play idea of switching between outfits is cute and the hazards' colour coding is a simple and clear way to tell you when you need to be doing. Movement works really well too.
My only real criticism would be that the difficulty ramped up too quickly and the game might be benefited from checkpoints or maybe a slower speed difficulty (which it looks like you implemented in the post mortem version).
An excellent entry with a lot of character, you should be proud of yourselves. Well done!
Levels were really hard; level 1 felt harder than level 2, and the off colored corners on the last level made it practically impossible. I would absolutely love to see more of this.
It would have been nice if you could change costumes while going through a door/gate.
I adore the art, great job to everyone!
Only gripes I have are the crazy difficulty curve, which probably could have been made less severe, and also the way that you often have to die a few times before you can complete a level because it's impossible to know when obstacles will appear without having been killed by them first. Also tab + space are strange controls in my opinion, I often got my head mixed up in particularly fast areas
Great stuff though, seriously. This is one of the best games I've played in any LD.