World War III: Ghost War by Aticora Games
You are the last hope of ghost realm after an evil ghost took control of this universe every ghost got corrupted but only you had the purest heart and now it is your duty to beat the evil ghost that destroyed the ghost real. This is my first Ludum Dare I participate and I know the game could had been better but I am still happy how game turned out. I hope you will enjoy this game. For more exciting things you can follow me on Twitter: https://twitter.com/Aticora_Games
HOW TO PLAY: Use A/D - To move right/left Use Space - To jump Right Mouse click - To shoot little parts of your soul/hold it for a little time to get a stronger parts of your soul Use G - To activate special ability
SOME MINOR BUG FIXES I MADE: UI problem - Now Boss Image scale with screen. Bug - Fixed the bug that stopped player to restart. Bug - Fixed the bug that stopped loading last scene of the game.
Ratings
| Given | 40🗳️ | 5🗨️ |
I found the first jump to be kinda hard, you have no space to move and you can't jump while the ghost is pushing you, but after some tries, I managed to get through and the rest of the level is very easy, even the boss. Fun little game, not bad for the first entry!
Overall: 3.0
Fun: 3.0
Innovation: 2.0
Theme: 3.0
Graphics: 3.0
Humor: 1.5
Mood: 2.5
After I figured out that G replenishes soul, I managed to progress more quickly. I'm impressed that you managed to incorporate a boss battle at the end of the level, given the short time limit!
Overall, cute idea and fun gameplay. Congrats!
Another issue I had with the game is that the controls are kind of unintuitive. I found myself messing up a lot when I first played because I kept positioning my finger over the W key to jump when you really had to use the space bar, which I believe works better for games with mouse controls. That being said, I think it also would have been ideal for the shoot key to be mapped to a keyboard key rather than using the mouse, since the game doesn't have positional shooting. All keyboard controls would work better for this sort of game and feel more comfortable all around.
But despite my quips, I think holding out to the end of this game was worth it. That final boss was terrifying! :rofl:
Good realisation of platformer mechanic and boss fight