The Capitalist Fireman by Guillaume Gomez

Omg, the new mayor decided some new budgetary cuts this year for the fire department, if you want to keep your job you will have to prioritize your rescue. Big Donations come from big donors, you will have to save the wealthy first ! But don't overdo it or wage-worker might notice it and you will get fired too. Good luck Hero !

Dev Process
We decided to make a game where the price of life is competing with the cost of the fire department sustainability. The game rules try to question the player about the duality between efficiency and ethic.
Controls
| Action | key | | -------| --- | | Move | Arrow keys | | Estinguish| Space |
Team
| Member | Role | | ------ | ---- | | Florian Escuer | Graphics | | Aurelien Montero | Sound Design | | Guillaume Gomez | Programming |
Ratings
| Given | 37🗳️ | 4🗨️ |
Maybe the player movement should be smooth instead of step by step. And the idea of decision making could be improved if you had an indicator where someone needs help - currently I just helped everyone I saw
Maybe make the character a bit faster?
I'd like to be able to move the player a lot faster (saw you updated that in the PostMortem version); also, when I start dousing a building, the timer continues going down for the resident. I'd love if that timer stopped so that rather than trying to estimate if I have enough time to put out the fire, I can just get there in time and be set.
I was also able to extinguish a building from its side.
I think I got a pretty good score, but the game automatically reset before I could screenshot it. :( I think it was 4750?
Cool concept, and the music and SFX are really fun too!