Rising Dawn - First Blood: It's Brunchtime by AfroAnt

[raw]
made by AfroAnt for LD 44 (JAM)

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Dawn is nearly here and your mausoleum is on the other side of town! Stealthily make your way back to your crypt before you turn to dust.

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Hide in alleyways and hypnotize villagers to lure them to their death and replenish your draining life force.

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If a villager sees you acting suspicious, they'll whip out their cross, draining your life force dramatically!

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Luckily, you have a trick up your sleeve. Spend your precious life force to transform into a bat, and avoid obstacles such as mirrors and churches. But be careful: bat form quickly depletes your life force, and transformations cause villagers to immediately attack.

Controls

  • A/D: Move left/right
  • W/S: Enter/Exit alleyways
  • LMB/Ctrl: Hypnotize villagers
  • Spacebar: Transform

Tips and Tricks

  • You can only feed on villagers while you are in an alley
  • Alleys block the sun: your life force depletes much slower in them
  • Alleys hide your transformations from villagers
  • To avoid suspicion, only use your powers on lone villagers, or when others are facing away
  • Fly over mirrors with lots of people, or hypnotize a lone villager to walk past safely
  • Sunlight burns your bat: use it only to avoid mirrors and churches, or to escape attackers

Rated M for blasphemy, gore

Created by MessinaBrothers - AfroAnt - programming - Deak - graphics/audio - EvilAsShiz - graphics/audio

Post-LD Version (Do not use for rating!)

  • Graphics: Added fade-ins, eyes animation
  • Graphics: Improved shadow, mirror, church, mountain, bat smoke, hypnosis symbol, UI
  • Gameplay: Hypnosis stops if the player moves too far away from the hypnotized villager
  • Nerfed villager heights
  • Added a furry friend that scuttles in and out of alleys

Ratings

Given 37🗳️ 60🗨️

Feedback

Dev_For_Pizza
30. Apr 2019 · 16:33 UTC
nice job !
wie_
30. Apr 2019 · 16:34 UTC
The tutorial is good, and helps learn the game without reading lots of text. Gameplay is interesting and sometimes solving the problems is fun, but sometimes i just don't understand what i'm supposed to do. Graphics and sound are nice though
OroshiX
30. Apr 2019 · 17:16 UTC
Really good game! I had to retry several times in order to beat it, but I made it! The concept of hypnotizing the villagers is interesting, and the fact that they see something weird going on and go and check is cool.
The only thing I didn't find added something to the game is the bat form, which I didn't use at all, because it drained too much life too fast.
Thanks for this game!
Matthew McClure
30. Apr 2019 · 21:07 UTC
I liked that I didn't have to read a wall of words to figure out what to do. Most games (mine included) go that route, so good job on that!
🎤 AfroAnt
30. Apr 2019 · 21:36 UTC
Thanks for the comments, everyone!

@matthew-mcclure We needed to save some words for the title.
Nico Fallosch
30. Apr 2019 · 22:45 UTC
nice idea
liked the gameplay with the hiding in the shadow and eating people part :)
music is fitting well
Christopher Wong
01. May 2019 · 05:14 UTC
Really cool take in a vampire game! Didn't read the controls on the page at start so I didn't know you could turn into a bat in the middle of playing but as the game made more sense, the luring + trying not to be caught mechanic became really fun! The mirror not reflecting is a nice touch.
shulololo
01. May 2019 · 05:27 UTC
This game is pretty cool! I really like the 2.5D visuals that was going on in the game. I was caught off guard with the mirrors when I was traversing through the game during one my playthrough of the game. I also like the stealth aspect of the game as well, it made the game more challenging. Great job!
Aileron
01. May 2019 · 12:14 UTC
A little frustrating to figure out get and used to at first, but very satisfying to succeed! It took me a little while but it became much funner after I figured it took into account the directions they were facing. Love the title and atmosphere. Didn't expect the 2.5d which was a nice touch. I found patience was the key to winning :)
Raymoclaus
02. May 2019 · 02:57 UTC
- the shadows being models looked a bit funky because of the perspective.
- I really enjoyed the audio of this game. I think it contributed well with the theme to create an appropriate mood.
- I wasn't sure how to deal with groups of people that were spread out.
josefnpat
02. May 2019 · 05:21 UTC
What a neat game. I really liked all the things I could naturally learn while playing - a lot of great UX feedback. Nice job!

I wish that the new dangers would have been spread out more so I'd have a chance to learn them all, and deal with them one at a time before having to deal with all of them at once. Nice job!
Arcus
02. May 2019 · 07:26 UTC
Cool graphics - the shadows looked odd with the art style you chose... Not many people can do a good job of the 2.5D graphics, but this managed to pull it of! The stealth aspect is a cool touch.
edshotmachine
02. May 2019 · 09:02 UTC
I'm all for vampire themed stealth games. Graphics, while simplistic, work perfectly for this style(I really liked the parallax background effects you did). Music also fit perfectly with the game. Loved the death sound effects as well.
Ahmed Ali
02. May 2019 · 14:14 UTC
Great Game. Check my game also .. 5/5
Octopoid
02. May 2019 · 14:38 UTC
Nice work! Some interesting ideas in here, I liked the use of the alley for stealth mechanics. I did find it tricky once I got to the daytime section, there were so many villagers about and it was difficult to consume one without alerting all the others. I enjoyed my time with this one, great job! :grin:
NChalakov
02. May 2019 · 17:30 UTC
Good job. Perfect game nice art, nice mechanics, very interesting way to fit the theme GOOD JOB :)
oakus
03. May 2019 · 15:59 UTC
Lots of mechanics offer different approaches to overcome the obstacle which I really like. The sounds and music are quite fitting. The 3D visuals were simple but fitting apart from those unfortunate shady alleys, those could use some soft custom shader. Overall the theme is well executed with this one, great job!
Hugimugi7
03. May 2019 · 16:38 UTC
Interesting design!
dougLima
03. May 2019 · 19:25 UTC
Wow I'm impressed, the design is very solid. The game is fun and the execution is consistent. Very good entry!
Michael Feldman
03. May 2019 · 23:16 UTC
Like what others have said the learning curve is harsh, but once you get it, you really feel that stealth ninja effect. Very impressive to hit that genre during a jam. Quite inspiring. Appreciate your alls work.
GreenDinoGames
03. May 2019 · 23:50 UTC
I like the gameplay, and the ability to turn into a bat :D It's a little bit hard when multiple villagers take their cross out, but that keeps it challenging. Great game!
ThatSommeS
04. May 2019 · 10:22 UTC
Please make a full version! Love the gameplay and mechanics
Copper_Aardvark_Games
04. May 2019 · 19:26 UTC
Really fun! I was disappointed when it ended haha. I’d love to see a full version of this!
Kaisean Games
06. May 2019 · 10:16 UTC
It's hard. Damn hard. Pun intended. :smile:
Although I don't usually like games about vampires, demons and similar, mechanics of the game are well done.
Keep up the good work.