STUPID BEAST! by Simanis
STUPID BEAST! is a Path of Exile (PoE) fangame and a Ludum Dare 44 submission.
Story-wise, it probably won't make sense if you haven't played PoE.
GAMEPLAY
- survive as long as possible without being captured by beastmaster Einhar
- pick up potions to restore health
- destroy green tiles by sacrificing some of your health
- you earn score by destroying tiles and surving
CONTROLS
- WASD or arrow keys to move
- spacebar to destroy tiles
- spacebar or mouse to press buttons
Installation
For best performance, it's suggested to download and run the windows build, but the game is also available for playing on the browser. I've noticed that it runs worse on fullscreen (at least on Chrome).
Credits
- art & code - Sīmanis Mikoss
- most sfx & audio - taken from Path of Exile
- other audio - taken from creative commons
Tools used
- Unity
- Gimp2
- Paint
- Audacity
EDIT - post LD update
The game version has been updated after the end of LD submission deadline.
Here's what's new:
- Potions and destroyable tiles no longer spawn outside of map
- Added option to mute game
- Your highest score is saved (data is lost upon closing/reloading the game)
- Adjusted voice line volume
The original Ludum Dare version is still available in windows build.
destroy tiles strategically to trap the hunter
| HTML5 (web) | https://neguli.itch.io/stupid-beast |
| Windows | https://neguli.itch.io/stupid-beast |
| Original URL | https://ldjam.com/events/ludum-dare/44/stupid-beast |
Ratings
| Given | 5🗳️ | 12🗨️ |
Nice art style, it was fun for a few minutes, but it needs a bit more depth. Keep it up! :slight_smile:
In one of my attempts, the hunter got stuck outside the map: (He was twitching back and forth every frame.) It also appears to be possible to squeeze out of the map yourself, probably due to the high speed of the player character.
Other than that though, nice work. I assume the music belongs to PoE, so wouldn't really be fair to take it into consideration, but it did fit quite well.
