Mr. Mage and the Bag of Coins by Enjoy The Tale
MAJOR UPDATE! Please let us know what you think about!
https://enjoythetale.itch.io/mrmage2
Well, imagine if you were one of the most powerful mages of the big city of Mez, but now you just a bag of coins!


Art and Sound: @saulo.rosart • Programming and Game Design: André Luiz • Music by: https://incompetech.com/
| HTML5 (web) | https://enjoythetale.itch.io/mrmage2 |
| Original URL | https://ldjam.com/events/ludum-dare/44/mr-mage-and-the-bag-of-coins |
Ratings
| Given | 68🗳️ | 44🗨️ |
@gward2489 He is just a bag of coins, so he can tale any more damage than a coin lol. Thank you very much!
@kichex We will try to update with a new version for PC! Sorry for this, we hope you can play!
@sondrian Thank you so much! You have to use the chest to get over the spikes. With Z you can catch the chest up your head, and use it to go futher.
@andyg Thank you! You can destroy them haha!
@yohsk13 Thank you very much! You have to use the chest to get over the spikes.
Nice work! I like the music a lot. Two main notes:
1. I would try hosting it on Itch.IO to run in the browser there, it would make it easier for others to play (and would save on the troubleshooting some people are needing to go through).
2. The instantaneous death, if intended, is a bit brutal given that sometimes you can't quite see whats coming (you sometimes have things coming at you quickly from off screen, sometimes you are dropping down onto enemies offscreen, etc). I think things would have been a bit more fun if you maybe lost a coin slot each time you got hit or avoid creating situations where it is tough to avoid getting hit.
I also like the gameplay, once I got the hang of the controls, I could get through the spikes with ease.
Unfortunately, I am having an issue which might be related to my screen, where I am unable to see the enemies until it is too late. Being able to take just one hit from those enemies without a checkpoint system feels needlessly punishing :(
I have gone through the game about 7 times, where I mostly ended up dying at the spikes because I always forgot about that one enemy there, hehe :D
The 8th time I died was at the crystal spikes, where I felt like the hitbox was a bit off... then I got moved all the way back to the beginning. That's when I felt like I have had enough and I decided it would be better to stop :D
Anyway... it is a really nice game and I respect your feel for artstyle and sound music ! :)
Good overall! :)
Side note: I am not sure why you decided to be rated on humor :D the game is rather rage inducing :D
Thank you for providing a web version!
@dasmaichen Thanks so much! The level design in general was not what we want it to achieve. Next time we'll definilly do better!
@t-bo Thank you very much! We did put a lot of effort into the music and graphics!
@killscreen Thank you so much! We gonna lighting up a little bit in the next update!
@jakupf Thank you so much! We gonna try to add checkingpoints as well.
@schizoid2k Glad you liked! Thank you!
@yadi Haha thanks bro! We gonna take care of thoose damn spikes! That giant coin was supoust to be a glass lol
I think what's letting it down is the controls aren't intuitive, i was about to quit the game before i decided to press every button on my keyboard and found out you can shoot a coin, pick up the chest and jump. Sadly i dudn't get along with the controls so had to give up.
It would be fantastic if you kept working on this, iron out any bugs, i see lots of people mentioning the controls too so take a look at how you can introduce the player to your game or even think about how you can make the controls easier to use.
Keep up the great work though, as i said the artwork was fantastic!
Now the game is much clearer and I get what I have to do, but you added so much content that it no longer should be considered a jam game ._. You should be showing what you did in those few hours, not what you added later :c The game itself is really good and you can be proud of you, but pls don't remove the link to the first version.