Blood Worm by Pedro Moreira

[raw]
made by Pedro Moreira for LD 44 (JAM)

The game is a 2D plataform with puzzles, use your blood to pass the levels.

Do not give note to the song (Sorry For the mistake), it was not made by us, and if you liked it the artist is Flobots - Handlebars.

MUSIC CREDITS TOTALLY: Flobots - Handlebars

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SSLD2.png

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Music Link: https://www.youtube.com/watch?v=GNRTMcZzZiA

Ratings

Given 29🗳️ 21🗨️

Feedback

mimusangel
30. Apr 2019 · 12:28 UTC
The concept is great! I'm staying stuck for quite some time at 3 or 4 th level before giving up
Yubs
30. Apr 2019 · 15:21 UTC
Is the music Handlebars by the Flobots?
mrdrakert
30. Apr 2019 · 15:22 UTC
Great theme implementation! Game doesn't greet you with a wall of text, instead it's just intuitive, so that's nice. Did you make music yourself? It's quite cool
Nico Fallosch
30. Apr 2019 · 15:23 UTC
Hm i'm missing the currency aspect of the game.
nice soundtrack i like it
Yuri Langowski
30. Apr 2019 · 15:28 UTC
The idea is pretty good. My only complaint is the jumping system. Nice one.
Nayrahbbt
30. Apr 2019 · 15:29 UTC
I really like the basic mechanic of the game, but sometimes the levels are too difficult, I had to reset 27 times (maybe I'm just really bad... xc), but in the end I finished it!
Oktarian
30. Apr 2019 · 15:32 UTC
I really like this game! Fun & challenging. Nice game mechanics too. Would you mind telling me how you programmed the blood movement and fluid control?
green_rail
30. Apr 2019 · 15:35 UTC
You, gentlemen are raging psychopaths. Great level design. I enjoyed using my(presumably) blood for traversal.
lucas_vieira-santos
30. Apr 2019 · 15:47 UTC
Sorry for the mistake!. The credits of the music are from Flobots - Handlebars !!!!!
Mehozavr
30. Apr 2019 · 15:53 UTC
The idea is great and I love the character design. I think you should continue to work on this game.
jaoel
30. Apr 2019 · 15:55 UTC
I like it! The concept is simple but fun and challenging.

Sometimes it was hard to tell the difference between wall and ground though, making it a bit hard to know how much blood I needed to squirt out in order to clear the jump. Otherwise it was a fun game.
Rolly
30. Apr 2019 · 16:03 UTC
Interesting mechanics. There is room for improvement in jumps and movement stuff, but that's a nice start. Congrats on fluid management (I have no idea on how I could implement that). Nice work!
Mertios
30. Apr 2019 · 16:21 UTC
Good game and concept, but needs some more polish. For example, dying when you are out of blood, or at least restarting the level. If you make a post jam version, perhaps you could have some bonuses/prey that refill a portion of your blood. Nice work!
Tamail
03. May 2019 · 15:42 UTC
Nice idea but the controls were such a pain in the ass. :D In one level (where you have some kind of "blood pool" and you have to jump out of it and then also pour some blood into the mechanism) I had to give all my blood into the pool and even after that I was able to jump out of it only by chance. :/ I loved the music it just sounded too dark for such a happy-colored game! :D Anyway, nice concept!
zoneoutapps
04. May 2019 · 07:41 UTC
That worm is nasty......but in a cute way! :) Crazy idea, really enjoyed figuring it out!