LifeMutation by sparkysam5

[raw]
made by sparkysam5 for LD 44 (JAM)

                    Eat blobs. Get stronger. 
                Mutate to a more powerful creature. 
              Eat even more blobs. Get even stronger. 

                            Don't die!

Move using WASD.

Eat any blobs that have a strength less than you. If a blob stronger than you hits you, then you die!

The higher your strength, the more health cores you can get (10 Strength = 1 life core). (To convert click on the mutate button twice) You may want to know that life cores last through death.

When you have sufficient health cores you can mutate into a more powerful creature that has extra lives, and can also fire at the blobs (use mouse to aim). To do this you go to the mutate screen and press the creature you want.

My friends and I are in grade 8 and this is the first game we have ever made with GameMaker. We had lots of fun making it and learnt heaps, so we hope you like it too!!!

If you enjoy it, please rate us!

Known Bugs

Unfortunately there are some issues in version 1 that we didn't have time to fix. These have been fixed in version 2. - You lose your life cores on death - The big blob costs 11 instead of the written 10 - You can infinitely gain life cores once the red character is unlocked - You can die on the mutate screen

Credits Aaldwyn - Play testing, support and Ratings Sparkysam5 - Major coding + Ratings Patttriple - Graphics + minor coding

Ratings

Given 23🗳️ 8🗨️

Feedback

TolMera
02. May 2019 · 07:31 UTC
Looks interesting and similar to my game, I would like to play it but it's only available in EXE. Are you able to compile this for another platform?
Erkberg
03. May 2019 · 16:43 UTC
Pretty fun little game! The upgrading mechanic is nice, but seems a little buggy too (could sometimes click mutate even if I didn't have enough lives). It's pretty fast-paced, dodging the bullets is kinda hard but at some point you just don't care anymore :) Some sounds / music would've been great. Still enjoyed this quite a bit, good job!
🎤 sparkysam5
03. May 2019 · 22:04 UTC
@tolmera I am currently using Gamemaker Studio 2 to develop this game and I only have a windows licence so unfortunately no, I can't compile to other platforms.
MasseAlex
03. May 2019 · 23:06 UTC
I like the concept! It's like a 1 player IO game! One thing that could be improved is the Mutate menu because clicking on the item didn't do anything. Other than that, good job! :)
Logicon211
04. May 2019 · 03:50 UTC
It was hard to look at the numbers while everything was moving, more contrast would help. I also wish the projectile was a little slower and easier to see. Very good for you first time using Game maker.
JestemStefan
04. May 2019 · 07:48 UTC
Hi! I like the game, art and the idea!

But when I pressed upgrades in Mutate menu nothing really happened. Then I pressed Mutate and I lost hearts but my character doesn't change in any way...

It was confusing. Also enemies that shoot projectiles are annoying.
🎤 sparkysam5
04. May 2019 · 08:08 UTC
@jestemstefan just to clarify about mutating when you press the mutate button it converts your hearts to life cores then you can spend those life cores to buy new characters by clicking their cards. The red character costs 2 core which is 20 life and the other character costs 10 cores which is 100 life you don't lose cores on death so it can be smart to slowly bank them up.
JestemStefan
04. May 2019 · 08:56 UTC
@sparkysam5 Ow. It wasn't obvious at all. You should send game to people and ask what they don't understand!

Feedback is great!
Avoca-do
04. May 2019 · 09:09 UTC
the mutation is confusing as fuk,
i cannot motate to the same stuff,
but at any moment i can convert my self to 5 hp and die after one sec....
yeaaaaaah...

i would have suggested to give me back my health if i cant spend it.

and second suggestion upload the zip file for the v2.
because i for example wont install anything.
anyway i played the zip lodum dare version would have played v2 maybe there some issues are fixed.
but i wont install v2 just to play.
oakus
04. May 2019 · 11:30 UTC
Quite good for the first game, good job! I had a lot of troubles with shooting enemies, the projectile but also movement of your character could be a bit slower. Also I noticed that you can actually die when your mutate menu is on, which is really annoying. I also couldn't notice anything changed when clicking on mutations, so I considered that part bugged. But I had fun, the game was a big frantic fight for survival and the progression of you getting bigger was really satisfying. Overall, great job!
Copper_Aardvark_Games
04. May 2019 · 18:02 UTC
The game was a bit confusing at first, but once I understood it I had a lot of fun. Great entry!
🎤 sparkysam5
04. May 2019 · 21:25 UTC
Thanks for all the feedback everyone! Everyone seems a little confused on how to play so I'll upload a play through video later today on itch.io that will hopefully help clarify anything.
Ratrat44
05. May 2019 · 05:26 UTC
it plays a bit like agar.io
Minemes
05. May 2019 · 05:33 UTC
Nice game. A bit like spore ;D
tgiant
05. May 2019 · 05:52 UTC
Well done on the game. It was fun but was very difficult at the same time.
I did not like the controls. I would have made it just by using the mouse to control your character.
Overall it was not bad.