The Price For Blood by GoZz

Plot
"It's been almost a hundred years since vampires reaveled themselves and started coexisting with humans.
However, with each year passing, humans saw their liberties and their rights diminishing, until they were reduced to little more than pets.
One day, you just had enough of such a treatment. You gathered a crowd and started to march towards the vampire government, with the intent of making things change. Hopefully for the best..."

The game
The Price of Blood is a narrative game. Everything is done by left clicking.
Take a sit and enjoy this 5 minutes story.
The game features 7 different endings and adaptative storylines.
Credits
- Alexandre 'Arivenzys' Blanchar (Game Design / Narrative Design)
https://alexandreblanchar.wixsite.com/portfolio
- Alexia 'Naelynn' Ruillet (Graphic Design)
https://www.naelynn.com
- Elio Germani (Music / Sound Design)
https://soundcloud.com/elio-germani/tracks
With Synnaxium Studio (Programming):
https://www.synnaxium.com
https://radiantblade.com
https://www.twitter.com/synnaxium
Members:
Alexis 'Raoul' Renart (UI Dev)
Loïc 'Xahell' Allart (Game Dev / FX Design)
https://www.twitter.com/Xahellz
- Simon 'GoZz' Mielcarek (Game Dev / Integration)
https://www.twitter.com/FatGoZz
| Windows | https://xahell.itch.io/the-price-of-blood |
| Linux | https://xahell.itch.io/the-price-of-blood |
| Original URL | https://ldjam.com/events/ludum-dare/44/the-price-of-blood |
Ratings
| Given | 49🗳️ | 37🗨️ |
There are a few typos etc, and the connection between my choices and the outcome didn't feel particularly tight.
Overall, enjoyed this.
The concept fit well with the theme in an interesting way.
The concept of the game is cool too, with nice execution. Congrats!
Also I played with the Linux version and I had no issues with it, so it's no longer untested ;)
Why am I not surprised that you are using/playing on Linux? :p
I'm glad enjoyed our entry, thanks for the feedback!
Pros :
- Slight, but successful world-building attempts among the various choices
- Varied situations, enough to keep me coming back to the game several times
- Great take on the theme
- One of the best sound designs/tracks I have heard during a Ludum Dare
Cons :
- Having so many choices at the outcome makes everything feel a little artificial, even if your karma is taken in account in some way or another
Overall, fantastic job !
We would need some times to learn the tricks of FMOD Studio to be able to deliver a WebGL version ^_^
Thanks for your feedback :)
I'm doing just that right now!
I do not have any technical comments: bugs, improvements, additions ... everything looks great. But regarding the story - the possibility of choice is good, but who would go to submission (or coexistence) with a species for which you are only a food source, having the opportunity to destroy it? Vive la révolution!
P.S. The vampire theme turned out to be popular in LD44. XD
Did you try a single run or did you have all the 7 endings?
I see you are still missing some ratings, lemme fix that :D
Was it on the Linux version? Is it reproducible?
Well, thanks for letting us know, and as I said, keep going with your engine :)
It's fully determinstic, you can perceive it as a narration tree with some nodes being present on multiple branches.
Interesting theme for a game, you've flipped the LD theme on its head by refusing for your lives to remain currency. The crowd chants and music keep the energy up. I think the shortness of the game works in its favor as well, much longer and it would feel artificially drawn out.