SUPER COP HERO by Finlal
- ##### Hi, it's our 11th ludum Dare entry, and this time with game -
- - - "SUPER COP HERO" - - -
- A scroller shoot'm'up about the cop whose work is to clean the city of all crime. We hope you enjoy it!
Regarding current theme "The more you have, the worse it is" - our idea was that a crowd of fans prevent Super Cop doing his job.
Fans slow your movement, block your rolls, girls flash you while do selfie.
They block your bullets, but do not block the bullets of enemies.
You can also say that there is a lot of civilian casualties and damage to public property, so Super Cop is not that good, but you just haven't seen the other cops of this city...
Controls:
wasdrrows - walk
left mouse button - shoot
space ight mouse button - roll
R\middle mouse button - reload
F2\TAB - restart
F4 - fullscreen
All code, art, animation, music and sounds were made during the Ludum Dare #40
- ##### Four Quarters team. https://twitter.com/_FQteam
Changelog:
05.12.2017 - Small bugfix (reload+shoot does not work anymore :-P) - added TAB key for restarting the game (for MAC users)
07.12.2017 - Added new "easy-breezee" difficulty with 3 life points - Added white blinking to the boss when he gets hit - F4 for fullscreen - alternative moverent on arrows - alternative reload on middle-mouse-button
18.12.2007 - Added new game-mode "MAX PAYNE" with buttle-time while you are in roll (just for fun)
Some screenshots:







MAX PAYNE MODE gifs



Ratings
| Overall | 66th | 4.042⭐ | 203🧑⚖️ |
| Fun | 121th | 3.881⭐ | 204🧑⚖️ |
| Innovation | 485th | 3.251⭐ | 201🧑⚖️ |
| Theme | 383th | 3.654⭐ | 200🧑⚖️ |
| Graphics | 53th | 4.522⭐ | 205🧑⚖️ |
| Audio | 67th | 4.015⭐ | 198🧑⚖️ |
| Humor | 123th | 3.823⭐ | 197🧑⚖️ |
| Mood | 170th | 3.813⭐ | 195🧑⚖️ |
| Given | 10🗳️ | 5🗨️ |
Really liked the art and the gameplay.
Just think that would be nice to be able to hold two shoots or something like it... hahahahahahaha
Congratz
The graphics and music is great, really sets the mood! Great job!
Also, very fun to play, a bit hard for me (past 5-6 cops).
This game was absolutely amazing. I love everything especially the graphics and the game feel. It was pretty difficult with a trackpad, and I'm sure you already know that F2 to restart is a weird choice, especially on mac.
This game is awesome. IIRC you have 4 people in your team, and this is a huge work for 72-hour jam. Seriously, soundtrack, art, sounds.
Да, ребят, удачи вам.
beautiful game :3
A hard as it needs to be to be really interesting.
I don't know if you noticed but you can still fire when reloading that makes the reload a little obsolete as you just have to shoot one bullet start reloading while shooting the rest of your bullets.
However we died to fast .
The F2 screen is also very amusing. I saw it frequently.
Good Job !
Boas escolhas estéticas, o jogo está muito bonito. Como outros comentaram, também achei o jogo um pouco difícil. Parabéns. :flag_br:
There is a little problem with the full scree button on the HTML5 version, here's what it looks like on my PC:

Now most of all, there is 1 little problem you forgot about:
French people ---> Azerty keyboards.
You didn't add the arrow keys in the controls, and even if you did, arrow keys + "R" key for reload would be a problem (the keys are too far appart and they can only be reached with 1 hand because the game uses the mouse).
It's extremely important to take that into consideration in a game that's quite punishing: one hit = instant kill.
If I have to dodge the enemy bullets but that I have to chose btween not being able to use the "up" key OR having to twist my hand to do so, well... it'll lead me to play just 2 minutes instead of 20 so its a shame.
You should fix this!
French people are worth it!
They are cool!
Heck, I should know!
Good game tho, take care :)
What the collision mask you use? Half of screen?
Anyway good using of theme. Like to kill these annoying journalists!
But seriously, give us at least 3 lives/armor or something :P
It plays like puzzle though - you have to learn enemy patterns and move one enemy at a time to win this little masterpiece.
I like the pixel art,and the game is very interesting!
I think the most challenging way to play this game is a pacifist mode. You just roll forward, fans can't catch on you. Enemies simply don't run after you.
One of the coolest game so far.
Please rate :)
https://ldjam.com/events/ludum-dare/40/voxel-mob-arena
Too bad the crowd just broke the experience for me. Could've been better making it on other aspect imo. Really like the other gameplay though.
Pros:
- TOP NOTCH sprite work
- Fun and addictive as hell
- Funny (When the baddies blow themselves up its really great... also I spent the first 30 seconds killing civilians and being like ' what is this game?... Also I was unsure whether I should shoot the cameraman so I shot him every time. It felt bad but also good. ')
- Inventive use of theme
Cons:
- Its tough. This isnt inherently bad but I think maybe the ratio or FOV could be changed a bit-- My instinct when playing a skill based action game like this is to barrel through but the optimal strategy for me was to memorize where the baddies were coming from and reload between dudes. That way I could just DUMP bullets. I think it might work better if I could see them coring from further away and then memorization wouldnt be as key.
All in all this is magnificent. Great work.
It's also nice to have an "easier mode".
Well done guys!
This game is really hard or I am just getting too old :D
Had to turn it to easy mode (thanks for the option btw). Took me some time to figure out that rolling makes you invulnerable and that spam shooting is actually viable.
The take on the theme is interesting but does not seem to be a major game mechanic but more a nice gimmick.
That said, this is one of my favorites this jam so far :)
It feels pretty polished and the graphics are awesome. Great work!
Agree that some enemies might appear too quickly to reasonably react to, but with the included easy mode, I cleared it first try no problem.
I love the Gears of War style timed reload minigame, but I'd put it perhaps over the crosshairs instead because that's where I'd have my eyes most of the time in order to see incoming bullets I need to dodge.
Also, I don't feel any incentive really to save the civilians, they annoy me more than anything by getting in the way... In a way it almost felt good to see them being mowed down, and I'm not completely sure that's a good thing.
I'm 99% sure this is my favorite entry this LD. Amazing job!
Browser version framerate crawled a bit for me here and there, but not surprising with so many entities on screen.
I first played the web version and downloaded the original ludum dare version afterwards, mostly because I couldn't believe how you were able to put out such a polished game in such a short time (and for ratings of course)! ;P
I found the dodge mechanic to be more punishing than helpful most of the time because it restricts you in one direction. When I killed that machine gun guy the first time I though "nice that one dropped a weapon" and was kind of dissapointed :P but other than that a really nice game, will definitely come back to finish it!
I also had some hard times playing it on windows because of the forced windowed mode, but I see you got that allready fixed! thanks for the great game!
You win this LD ! ;)
There's just three small issues I noticed. There's no feedback for the roll cooldown, the quick reload feels a bit unresponsive and I think the "game over" screen should contain your highscore.
But that's pretty much all, fun and polished. Super solid entry.