{"author_link":"\/users\/nidhoggn","author_name":"nidhoggn","author_uid":"1016009","comments":[{"author_name":"KeiLazu","author_uid":"1048922","time":"2017-12-05T22:26:54Z","epoch":1512512814,"modified":1512512814,"text":"i'm speechless with this kinda thing, fantastic, is the best word i can say, but sadly a bit awkward in control but meh, maybe i'm not used to play with arrow key lol","likes":2,"format":"md"},{"author_name":"gmestanley","author_uid":1063508,"time":"2017-12-05T22:58:20Z","epoch":1512514700,"modified":1512515468,"text":"The game looks great just by seeing the graphics. The controls...well, WASD is usually used for movement, nice move using it for other actions. Amazing.","likes":2,"format":"md"},{"author_name":"Crowno","author_uid":"1016497","time":"2017-12-06T07:22:07Z","epoch":1512544927,"modified":1512544985,"text":"Short but cool game, I really like the mood. The combat feels very good specially using a gamepad, and it is probably my favorite part even though I found out that rolling can be more effective than fighting in certain parts.\n\nThe idea of having to carry an object that hinders your movement is nice, but it made me wish for a bit more. Maybe something like being able to hold more than 1 battery at a once and having that affect your roll, etc. It is a cool idea that could definitely be expanded upon.\n\nCongrats on the game!\n","likes":2,"format":"md"},{"author_name":"JOZGames","author_uid":"1027223","time":"2017-12-08T13:57:21Z","epoch":1512741441,"modified":1512741441,"text":"\u00c9 um bom jogo para ter sido feito em 72 horas, tenho a destacar principalmente a parte gr\u00e1fica que apesar do background meio estranho, o personagem, inimigos, anima\u00e7\u00f5es e tudo mais estavam impec\u00e1veis de t\u00e3o boas\n\nEu joguei umas 3 vezes e morri no boss dai desisti porque \u00e9 extremamente frustrante ter que fazer tudo de novo quando voc\u00ea morre. \n\nOs inimigos tem muita vida e voc\u00ea n\u00e3o ganha nada por matar eles al\u00e9m de perder vida atoa, ent\u00e3o como eles n\u00e3o d\u00e3o dano por encostar \u00e9 muito mais vantagem sair rolando do que matar eles.\n\nO boss tem bastante varia\u00e7\u00f5es de ataque, apesar de n\u00e3o ser nada simples de desviar o que acaba sendo compensado pela quantidade de vida do personagem, mas n\u00e3o \u00e9 nada imposs\u00edvel.\n\nO gameplay \u00e9 fluido e funcional, a unica coisa que me incomodou foi ter que pular com o W ao inv\u00e9s do , mas acho que isso \u00e9 mais uma quest\u00e3o de gosto do que um problema de fato.\n\nNo geral \u00e9 um bom jogo com gr\u00e1ficos excelentes, continue assim que voc\u00ea vai longe ;)","likes":2,"format":"md"},{"author_name":"jenninexus","author_uid":"1019932","time":"2017-12-09T08:38:00Z","epoch":1512808680,"modified":1512808680,"text":"I need to beat the boss but more practice is needed for my noob self. :-D Loved it - the audio design, art, and the mechanics were fun !","likes":2,"format":"md"},{"author_name":"SVR_Audio","author_uid":"1033295","time":"2017-12-10T15:21:05Z","epoch":1512919265,"modified":1512919265,"text":"Good game, the gameplay is fun and everything looks well done, I just wasn't that comfortable with the controls, but the game is really cool, great job ! \n\nBom trabalho dos Br ahaha, bom jogo pessoal a arte tava linda !","likes":1,"format":"md"},{"author_name":"Jupiter_Hadley","author_uid":"1000562","time":"2018-02-06T15:24:27Z","epoch":1517930667,"modified":1517930667,"text":"Lovely graphics, great game. I included it in my Ludum Dare 40 compilation video series, if you\u2019d like to take a look. :) https:\/\/www.youtube.com\/watch?v=rtXXwu1asxI","likes":1,"format":"md"}],"format":"md","images":["ld40\/67492-efddbc32fa825dea38e3fd391933ce63.png"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/8c76ygnxg3gq04o\/Machina%20Rising.rar","text":"Windows"},{"url":"https:\/\/github.com\/Phantom-Ignition\/LudumDare40","text":"Source code"}],"metadata":{"g_key":"54355","g_author":"1016009","g_event":"LD40","g_eventkey":"70","g_subevent":"JAM","g_urlkey":"253106","g_title":"Machina Rising","g_status":"USEAR3","g_place":"99999","g_commentcount":"7","g_site2_node_id":"67492","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"67492","n_urlkey":"253106","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/machina-rising","n_slug":"machina-rising","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"16009","n_created":"1512438543","n_modified":"1512518854","n_version":"199703","n_status":"COMMIT"},"node":{"id":67492,"parent":49883,"superparent":9,"author":16009,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-12-05T02:00:44Z","created":"2017-12-05T01:49:03Z","modified":"2017-12-06T00:07:34Z","version":199703,"slug":"machina-rising","name":"Machina Rising","body":"Fight your way through robots to recover three cores for the reactors.\nBut be aware, the more cores you activate, the worst the enemies will be.\n\n# Screenshots\n\n![9Wivgir.png](\/\/\/raw\/8ba\/3\/z\/d100.png)\n\n![UmzNxqU.png](\/\/\/raw\/8ba\/3\/z\/d108.png)\n\n![zgUlqga.png](\/\/\/raw\/8ba\/3\/z\/d11a.png)\n\n# Controls:\n\n### Keyboard\n* **Arrow Keys** - Movement\n* **Enter** - Confirm\n* **W** - Jump\n* **A** - Attack\n* **S** - Grab\/drop\n* **D** - Roll\n\n\n### Gamepad\n* **D-Pad\/Analog** - Movement\n* **Start** - Confirm\n* **A** - Jump\n* **X** - Attack\n* **Y** - Grab\/drop\n* **B** - Roll\n\n# Changelog\n* v1.0.0 - 05\/12\/2017\n  * **Initial version**\n* v1.0.1 - 05\/12\/2017\n  * **General** \n    * The debug console is not available anymore\n    * Code cleanup\n  * **Boss**\n    * Change HP from 60 to 50\n    * Change the attack frames of Claw Attack from \"6, 7, 8\" to \"7\"\n    * Change the hitbox width of the Claw Attack from 155 to 150\n  * **All Enemies**\n    * Change HP from 5 to 4\n  * **Melee Robot**\n    * Fix the cooldown to try an Electrical Discharge\n    * Change chance of Electrical Discharge from 60% to 40%\n    * Fix the hit sound when immune to knockbacks\n    * Change the attack frames of Electrical Discharge from \"all\" to \"4\"\n  * **Drone Robot**\n    * Fix the cooldown of the shots\n  * **Player**\n    * Change the immunity frames on roll from \"1, 2\" to \"0, 1, 2\"\n    * Now it is healed when activating a core\n    * Fix the bug where you could not grab the wall on the boss fight\n\n# Credits:\n* **Code:** Rafael Almeida\n* **Art:** Gabriel de Aguiar\n* **Music:** Kevin Macleod","meta":{"author":[16009,15032],"cover":"\/\/\/content\/98e\/3\/z\/cb54.png","link-01":"https:\/\/www.dropbox.com\/s\/8c76ygnxg3gq04o\/Machina%20Rising.rar","link-01-tag":"42337","link-01-name":"Windows","link-02":"https:\/\/github.com\/Phantom-Ignition\/LudumDare40","link-02-tag":"42332"},"path":"\/events\/ludum-dare\/40\/machina-rising","parents":[1,5,9,49883],"love":0,"notes":7,"notes-timestamp":"2018-02-06T15:24:27Z","grade":{"grade-01":9,"grade-02":9,"grade-03":9,"grade-04":9,"grade-05":9,"grade-06":9,"grade-07":9,"grade-08":9},"magic":{"cool":35.355339059327,"feedback":0,"given":1,"grade":9,"grade-01-average":3.929,"grade-02-average":3.929,"grade-03-average":2.857,"grade-04-average":3.214,"grade-05-average":4.429,"grade-06-average":3.429,"grade-07-average":2.286,"grade-08-average":3.286,"smart":-71.132486540519}},"text":"Fight your way through robots to recover three cores for the reactors.\nBut be aware, the more cores you activate, the worst the enemies will be.\n\n# Screenshots\n\n![9Wivgir.png](\/\/\/raw\/8ba\/3\/z\/d100.png)\n\n![UmzNxqU.png](\/\/\/raw\/8ba\/3\/z\/d108.png)\n\n![zgUlqga.png](\/\/\/raw\/8ba\/3\/z\/d11a.png)\n\n# Controls:\n\n### Keyboard\n* **Arrow Keys** - Movement\n* **Enter** - Confirm\n* **W** - Jump\n* **A** - Attack\n* **S** - Grab\/drop\n* **D** - Roll\n\n\n### Gamepad\n* **D-Pad\/Analog** - Movement\n* **Start** - Confirm\n* **A** - Jump\n* **X** - Attack\n* **Y** - Grab\/drop\n* **B** - Roll\n\n# Changelog\n* v1.0.0 - 05\/12\/2017\n  * **Initial version**\n* v1.0.1 - 05\/12\/2017\n  * **General** \n    * The debug console is not available anymore\n    * Code cleanup\n  * **Boss**\n    * Change HP from 60 to 50\n    * Change the attack frames of Claw Attack from \"6, 7, 8\" to \"7\"\n    * Change the hitbox width of the Claw Attack from 155 to 150\n  * **All Enemies**\n    * Change HP from 5 to 4\n  * **Melee Robot**\n    * Fix the cooldown to try an Electrical Discharge\n    * Change chance of Electrical Discharge from 60% to 40%\n    * Fix the hit sound when immune to knockbacks\n    * Change the attack frames of Electrical Discharge from \"all\" to \"4\"\n  * **Drone Robot**\n    * Fix the cooldown of the shots\n  * **Player**\n    * Change the immunity frames on roll from \"1, 2\" to \"0, 1, 2\"\n    * Now it is healed when activating a core\n    * Fix the bug where you could not grab the wall on the boss fight\n\n# Credits:\n* **Code:** Rafael Almeida\n* **Art:** Gabriel de Aguiar\n* **Music:** Kevin Macleod","title":"Machina Rising"}