Roulette Knight by Finlal

- #### Hi, it's our 12th ludum Dare entry, and this time with game -
- - - "Roulette Knight" - - -
- #### Shoot your way though the hoards of bullets
Theme of 41th ludum was "Combine 2 Incompatible Genres" and we mix RPG + Russian roulette.
All code, art, animation and music were made during the Ludum Dare #41
- ##### Four Quarters team. https://twitter.com/_FQteam



Ratings
| Overall | 31th | 4.224⭐ | 98🧑⚖️ |
| Fun | 95th | 3.974⭐ | 98🧑⚖️ |
| Innovation | 78th | 4.078⭐ | 98🧑⚖️ |
| Theme | 133th | 4.193⭐ | 98🧑⚖️ |
| Graphics | 71th | 4.432⭐ | 98🧑⚖️ |
| Audio | 107th | 3.911⭐ | 97🧑⚖️ |
| Humor | 41th | 4.142⭐ | 97🧑⚖️ |
| Mood | 87th | 4.021⭐ | 98🧑⚖️ |
| Given | 11🗳️ | 1🗨️ |
btw really interesting game with cool music and graphic but i think start pistol is too damage full or hero need have hp regeneration from start)
please check out my game: https://ldjam.com/events/ludum-dare/41/ssss
Great Work!!
I love the choice of palette, though at times it does make distinguish the various visual elements hard. Once you get used to the game though, it's fine.
Sound effects could make this a bit more interesting but, the game in itself works just fine without without them.
Overall, I seriously enjoyed this entry. Probably one of the games I really enjoyed. :)
Once I was able to get past that I had a blast!
Super well done, original and polished :-)
Nice pixel art! Music is neat suits the it very well.
Nice and polished concept, well done !
Apart from minor bugs, there is nothing left for me to say! this is a top tier game!
i would really apreciate if you pass by and give a look to ours as well!
https://ldjam.com/events/ludum-dare/41/proelium
I think it's a shame that you haven't found time to rate other games yet.
If you still find time attached a link to our game https://ldjam.com/events/ludum-dare/41/astropover
I always love Team FQ games, you guys make consistently great games that push design boundaries. This game is no exception. At first I was pretty turned off by the full RNGness of the game, but after I explored the skill trees and equipment I realize you can hone it the way you want. It also gives the player a chance to customize the game based on how much of a risktaker they are. Addictive entry that kept me playing for a very long time (still trying to beat it).

Here our game if you want to try it!
https://ldjam.com/events/ludum-dare/41/me-da-miedito-la-oscuridad-i-get-goosebumps-in-the-dark
I loved the mechanic of using a medieval rpg with russian roulette, genius combination of themes.
The skill trees and the level of detail and polish in the inventory, map and skill trees blew my mind. :open_mouth:
One thing that I found pretty unforgiving was that attaching new HP+ helmets doesn't add the extra hp on top of your character but just increases the max health.
Other than that, wow again.. - Had immense fun thank you for making it! :smile:
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
I really missed a tutorial in the beginning, had to try a lot of times to understand what I was supposed to do and then figure out some stuff with the skills. The one that doubles the reward of the next shot and the foresight one are swapped (I don't remember if just the sprite or the description as well).
At first it seemed the game was really hard but after getting the hang of it and a bit of pure luck I became pretty much immortal and was a bit bored grinding xp for the sake of it. The dominoes are really OP and the foresight skill is easily exploitable. If you click again to spin the cylinder, it will count and you lose the buff. If you just open the gun and put the bullets again, you can use it ad infinitum.
Equips were cool and added to the humor, specially the frog hat (despite I not having gone for this build).
Also would be really nice if it saved your progress.
Besides those issues this was an amazing entry and one of my favorites in LD41. Keep up the good work. = ]