Five Days by DUDSS
In a world where people did not know what is a GUI. They made games on those for us already ancient computers. Now you have a chance. To play an ancient game in the ancient theme.
Five Days is a text-based game where you build your own small village.
Each day new opportunities arise. Research, build and in the end, FIGHT!
This game was originally made for compo from scratch but I started too late and wasn't able to finish it on time. Even tho I'm posting this on the last second. I would be glad if you could report me some bugs and feel free to post anything into the comments :).
Key game feautures:
Building,
Researching,
Days,
Simple combat with a simple story,
Resources,
and most importantly ... writing!
Hope you all enjoy this game. I put a lot of effort into it and it's not really in a complete form yet.
Balancing is a huge issue since the game has a small "economy". And the balance is definetly not good at this point. Will improve later.
Thanks :D
( Game requires Java to be installed on your system. )
Five Days is a text-based game where you build your own small village.
Each day new opportunities arise. Research, build and in the end, FIGHT!
This game was originally made for compo from scratch but I started too late and wasn't able to finish it on time. Even tho I'm posting this on the last second. I would be glad if you could report me some bugs and feel free to post anything into the comments :).
Key game feautures:
Building,
Researching,
Days,
Simple combat with a simple story,
Resources,
and most importantly ... writing!
Hope you all enjoy this game. I put a lot of effort into it and it's not really in a complete form yet.
Balancing is a huge issue since the game has a small "economy". And the balance is definetly not good at this point. Will improve later.
Thanks :D
( Game requires Java to be installed on your system. )
Played to the end! Ancient technology played on an ancient technology. Well done.
I had a little trouble with typing in commands and getting no response.
The ability to press up to repeat the last command (much like actual command line) would be very helpful if you continue work on this game!
The game itself is fun with a sudden need to learn very quickly at the beginning. I really enjoyed playing this.
Pretty fun game! At credits , the text doesn't fit into the window, and the console doesn't scroll itself sometimes. But other than that, no bugs for me:). Also, awesome feel to it. Reminds me of those old text rpgs, really enjoyed it:3.
DefaultCaret caret = (DefaultCaret) textArea.getCaret(); // replacetextArea eith you textarea name
caret.setUpdatePolicy(ALWAYS_UPDATE);
TextArea.setCaretPosition(textArea.getText().length());
Anyway, sorry for spamming.
Thanks! I'm happy that you enjoyed it.
Could you just tell me what exactly do you mean by not autoscrolling?
I thought the problem was that when you scroll up. And write a command it does not scroll down to the command you wrote. But that works fine for me. Once you type the command the text is scrolled down to the bottom. So what is the issue? That does not work for you?
I'm sure that I was scrolled to the bottom, but when I entered a new command I manually had to scroll down to see its output.
In the end I was able to upgrade everything, build up a large army and take down the enemy village.
Also in CMD there is the ability to update a line of text constantly so you could write the resources and update them at the top although with how things are structured with your game this may be hard to do
Overall very good game keep the great work up!
Thanks a lot :)
Right now I'm trying to fix those issues. Making command history should not be hard. Also I realized that the enemy attack system was broken ;(. Just fixed that. Gonna update the game.
Please could someone download this file:
https://drive.google.com/open?id=0B9Qt-FOgmOU9RGtYVEd3ZEtLbzA
And tell me if the autoscroll works?
@leondryaso
@PotatoIng_
I like the way the game 'works', with text commands and all that :) Please don't limit the footman training to 5 - especially, if you can't repeat it quickly (e.g. up arrow to load previous command), because it was quite tiresome after a while.
Oh, and, you can't really upgrade the campfire to max, since the storage is too small, even at the highest level.
In any case, it was a fun little game with cool mechanics - great work!
Appreciate it :).
That said, I don't mean to say that the game is bad, only that it could use a polish, which isn't always possible in the short time of the compo or jam. I look forward to seeing what you make next time, if you decide to participate again :)
The timer felt really good. I felt engaged and was constantly pinging my resources to see when I could get the next upgrade.
The commands were generally intuitive, however using some aliases would have been neat ("wood" could be a substitute for "woodcutter").
I wish the enemy village had been a greater threat. After all that tense build up and I was able to march in with 60+ troops and wipe them out in 2 rounds.
Overall well done with an unusual genre!
Good job!!
Unfortunatly, As I said many times before. I had no time to make sure the enemy is kinda balanced. He is supposed to attack you, but I guess that you destroyed him even before that. But still, thanks for playing.
@metalhaze
Thank you :) . The same thing goes to you. I will try to make the enemy a bit ... "enemyier?" ( thats not a word :D )
@Xinelu
That was pretty much the point of this game. Being ancient :D Thank you!
@Hackinggroelz
Thanks!
When the player dies it continues to pass the days i think
Anyways, its a really fun game! i've played this like was playing warcraft or AOT, really nostalgic xD
Thank you! I hoped noone would keep the game running after winning. I was setting up the win condition like 10 mins before LD end and there was no time to finish that off :D