Keep'em Small by pigdev

[raw]
made by pigdev for LD 38 (COMPO)

In a parallel dimension, a sentient entity has to keep the energy levels of its universe stable. Some planets are using a massive amount of energy while growing, so the Topster God has to keep them small in order to maintain the universe flow.

download executable here ingame

Ratings

Given 1🗳️ 0🗨️

Feedback

jojocanard
30. Apr 2017 · 20:20 UTC
The style and idea are fun but I found it very hard to play.

It looks like clicking on a planet makes them smaller but it is not obvious because there is not much feedback. We must click a lot and fill the planet gauge to succeed ?
We have two hands. Is it possible to use both in the same time ? Because if it is not, and if I understood everything, the game is very hard. I didn't manage to last more than a few seconds.

Anyway with a bit more of explanations or feedback and some tuning it will be very fun, congratulations.
jojocanard
30. Apr 2017 · 20:25 UTC
Ho and I just realised thanks to your screenshot that there is a score ! Would be great to have it on a game over screen.
The game is so demanding that I didn't look at that part of the screen. Did 265 points (I think) on my last try.
🎤 pigdev
01. May 2017 · 22:12 UTC
@jojocanard

Yeah, the gameplay is very broken, I didn't have time to balance stuff. The idea is to have both hands working, but in mobile. This prototype is a test of concept. I'll tweak it soon enough and try to fix it. Thank you so much for the feedback
Asturk
02. May 2017 · 00:48 UTC
Really loved this idea of clicking fast among every planet the fast as possible, a very good mechanic that requires fast observation and reflex as well.
This kind of game is really fun to play, great job!
🎤 pigdev
02. May 2017 · 01:56 UTC
Hey @Asturk, thanks for the feedback! I'll explore this concept further soon :3
gustavo.christino
02. May 2017 · 02:50 UTC
My favorite part was the audio.

Placing various objects on the screen where your hand will cover is a bold bet.

It can be bad, or it can be part of the challenge.

Tip: Give more feedback about what is going on, sometimes you can not tell which planets need to decrease.
Plepletier
02. May 2017 · 10:12 UTC
This game is awsome!!! Very good graphics , gameplay is fluid and fun. All in this game is good!!! Good Job!
spacedoubt
06. May 2017 · 22:52 UTC
The music is fantastic! I didn't really have much idea what I was doing, though, and when I figured it out, I wasn't particularly satisfied at the idea of just clicking my brains out. Maybe that's just me. The art is quite nice, also. Great job!
sgstair
18. May 2017 · 09:08 UTC
High score of 710; I'm not entirely sure which planet needs focus so that is mostly luck and a lot of clicking :) I do really like your graphics and music though. It might be neat to add more planets over time as a way of ramping the difficulty.. Beyond that I'd just love to see some obvious animation indicating when planets are growing / need attention.

I played this on stream at: https://www.twitch.tv/videos/141703264 - time 2:37:05