Reaper Boy LD40 Edition by jessefreeman

ReaperBoy is a classic platformer build for the Pixel Vision 8 Fantasy Console. Navigate the underworld collecting stars in a fast-paced race to escape. Use gravity to help you defeat your foes but be careful.

Fall too fast and it could prove fatal. As you collect stars, you can use their power to stay alive but the longer you spend in the underworld, the less power you will have. When you run out of energy and die, it's game over!

Please note, the HTML5 version is there for people that don't want to run the game locally on their computer. There are some known issues with sound and performance depending on the browser. For the full experience, please download one of the desktop builds.
Created by jessefreeman, art by castpixel and built with pixelvision8
Ratings
| Overall | 206th | 3.815⭐ | 83🧑⚖️ |
| Fun | 163th | 3.79⭐ | 83🧑⚖️ |
| Innovation | 250th | 3.576⭐ | 81🧑⚖️ |
| Theme | 1047th | 2.663⭐ | 82🧑⚖️ |
| Graphics | 199th | 4.144⭐ | 82🧑⚖️ |
| Audio | 417th | 3.269⭐ | 82🧑⚖️ |
| Humor | 571th | 2.907⭐ | 72🧑⚖️ |
| Mood | 424th | 3.48⭐ | 78🧑⚖️ |
| Given | 9🗳️ | 12🗨️ |
nice graphics and scoring mechanic
too bad it doesn't keep your score, I don't remember my best it was ~ 1400
Also, there was space in the "cart" for at least 30 more levels but I just didn't have the time. I focused on polish in the end so hopefully, that pays off. I'll be cleaning this up after the jam for sure!
Bom jogo! Gostei da mecânica principal do jogo. Tive aquele momento "uou" quando percebi. Parabéns.
It feels a bit incomplete, however, because of the small amount of levels and the fact that falling too fast doesn't actually prove fatal :P The music is too repetitive, too.
The game feels extremely smooth and responsive, loved the characters and level design. Only downside is the short music loop, which became annoying very quickly :<
I enjoyed the game nonetheless, fantastic job!
I'd love a longer version of this.

This game feels great! I made 1380 points, don't know if it's a good score. I liked the game, good art, playing on the browser is something very nice. Very cool! I just wish the game was a bit longer. :]
Really like the gameplay mechanic - never seen that before.
Like others have said, I was left wanting more when it ended - so, looking forward to seeing the finished product some day.
Good luck! :D
Loved the "portal-like" mechanics. Beautiful yet simple pixel art. The music was nice too but a bit too loud for me.
Really loved it a lot. One of the best i've played. It kept me going till the end. It really felt like a good demo for a real game.

While it doesn't add a whole lot of variety to the playthrough the intent was to make it feel more dynamic and ensure the scoring was different each run. Clearly, I had plans for a lot more levels but just ran out of time. I plan on re-working them and building a much bigger pool of levels in the next build of the game. I also had two additional bad guys a small jumper and a larger (2 hit) walker. Even with 72 hours, it's just not enough time to get all my ideas out.
On the flip side, seeing that people want more levels is a good problem to have :)
Overall, it was a simple but interesting game and I enjoyed it, good job!
Really fun mechanic to play with, nice to have a boss level as well.
Don't know what to say much more but good job! :)
I didn't get to grasp enough the connection to the theme, though. I think I died a couple of times because of collisions, but never got to run out of energy.
Anyway, this is a pretty minor thing. Congrats on a fantastic work!
I always like to give at least some minor criticism, but I really don't know anything that I would change... so, great job! :thumbsup:
Graphics are cute in their simplicity.
Sadly, the audio wasn't really for me per se, a little too aggressive samples perhaps, the sound hurt my ears a bit sometimes...
All in all great work creating such a polished game in such a short time!