Polarized by Dylan Mahalingam

[raw]
made by Dylan Mahalingam for LD 39 (JAM)

Polarized.PNG

A magnet-based block-pushing puzzle game.

Ratings

Overall 179th 3.737⭐ 21🧑‍⚖️
Fun 36th 4.05⭐ 22🧑‍⚖️
Innovation 169th 3.55⭐ 22🧑‍⚖️
Theme 831th 2.158⭐ 21🧑‍⚖️
Graphics 643th 2.905⭐ 23🧑‍⚖️
Humor 615th 1.813⭐ 18🧑‍⚖️
Mood 622th 2.824⭐ 19🧑‍⚖️
Given 5🗳️ 0🗨️

Feedback

Charles Sun
01. Aug 2017 · 01:09 UTC
This game is amazing! Very nicely done! I was hungry because I haven't eaten in a while, but I just HAD to complete the puzzles! If you want to continue on this game, definitely add more levels. Although it doesn't really relate to the theme (I understand the limited power thing), it is still amazing.
kleinzach
01. Aug 2017 · 01:28 UTC
Not much related to the theme, but I love it anyway! Excellently designed levels that were paced very well. Graphics, audio, and art were simple but they worked for the game very well. Truly a blast to play, It was great what you were able to do with a small and focused set of mechanics.
Silvae
01. Aug 2017 · 01:29 UTC
Loved the music! Definitely a nice game but I agree with Charles that it didn't seem very thematic.
Paulo Brunassi
01. Aug 2017 · 01:32 UTC
Nice game man!
Tim Eriksen
01. Aug 2017 · 01:59 UTC
Cool game! What it lacks in graphics and a clear relation to the theme it makes up for in puzzle quality. I wish there were some better instructions to begin with, and the controls were a bit awkward as I would often push the cubes further than I was trying to. Over all: good work!
Tim Eriksen
01. Aug 2017 · 01:59 UTC
Cool game! What it lacks in graphics and a clear relation to the theme it makes up for in puzzle quality. I wish there were some better instructions to begin with, and the controls were a bit awkward as I would often push the cubes further than I was trying to. Over all: good work!
Tim Eriksen
01. Aug 2017 · 01:59 UTC
Cool game! What it lacks in graphics and a clear relation to the theme it makes up for in puzzle quality. I wish there were some better instructions to begin with, and the controls were a bit awkward as I would often push the cubes further than I was trying to. Over all: good work!
emanvidmaker
01. Aug 2017 · 02:00 UTC
amazing game!
If you dont mind, play my game - https://ldjam.com/events/ludum-dare/39/ready-handheld
Cornelia Xaos
01. Aug 2017 · 02:06 UTC
As others have said, we can't really seem the theme if you tried to connect it to one in any way.. but.. It was really fun to play! Very enjoyable puzzles and an interesting mechanic. I found on of the middle levels to be harder than most of the others, slightly more so than the last (as I had to think about it much longer before I realized what I was doing). The last level, though, was really fun to play. :)
GabrielBucsan
01. Aug 2017 · 02:26 UTC
Really enjoyed this one! The only downside is that it doesn't have more levels :D

Couldn't fit this on the theme though. Great work anyway. Cheers!
Didactylos
01. Aug 2017 · 06:47 UTC
Great level design! This is what makes a good puzzle game: new skills at each stage, interesting game mechanics, tricky but not too difficult. Nicely judged.
David Allen
10. Aug 2017 · 01:17 UTC
Cute game but oh man, the level design is so good. The playful trial-and-error process of figuring out how new mechanics work together is so delightful. Really liked it.
TheFlyingKeyboard
15. Aug 2017 · 10:49 UTC
Really nice game to play. Awesome mechanics and very creative puzzles. Is is a bit challenging, but not too hard. I would like to see this game published somewhere with more levels, because it has really big potential. One of the best games I've played so far. Great Job!
thefudster
16. Aug 2017 · 17:52 UTC
Great level progression! Levels were really excellently designed.
Crown Games
16. Aug 2017 · 20:04 UTC
This game was really fun and well thought out. The idea of running out of magnetic energy is also a pretty cool one. I'd give this game a solid 9/10. Good job!
Joe Cowman
17. Aug 2017 · 01:16 UTC
The level design was incredible! I loved the mechanics, nice work!