Grow the herd by Jan Peter (jpdev)
Grow the herd
You are Oberon and you like sheep. Sheep don't like you back.
Grow your herd (which is zero right now) by herding as many sheep into the starting area as you can within three minutes.
You can move using the cursor keys and bark using the space key.
Sheep will run from you. If you bark, they will notice you within a greater radius.
Good luck and have fun!
The last screenshot is a gif - but it will only play if you click the big picture (not just the thumbnail).
Here you can watch a timelapse of the making of the game: https://www.youtube.com/watch?v=j_js5MXBH-s
Obviously more then two buttons control the game - so I only chose the theme growing (as in growing your herd of sheep).
Infos:
Engine: lasted stable phaser (see http://phaser.io/)
Spriter-Engine: https://github.com/SBCGames/Spriter-Player-for-Phaser
art: Inkscape & paint.net
animations: Spriter
map-editor: Tiled
sound-editor: Audacity
texture packing: Texturepacker
You are Oberon and you like sheep. Sheep don't like you back.
Grow your herd (which is zero right now) by herding as many sheep into the starting area as you can within three minutes.
You can move using the cursor keys and bark using the space key.
Sheep will run from you. If you bark, they will notice you within a greater radius.
Good luck and have fun!
The last screenshot is a gif - but it will only play if you click the big picture (not just the thumbnail).
Here you can watch a timelapse of the making of the game: https://www.youtube.com/watch?v=j_js5MXBH-s
Obviously more then two buttons control the game - so I only chose the theme growing (as in growing your herd of sheep).
Infos:
Engine: lasted stable phaser (see http://phaser.io/)
Spriter-Engine: https://github.com/SBCGames/Spriter-Player-for-Phaser
art: Inkscape & paint.net
animations: Spriter
map-editor: Tiled
sound-editor: Audacity
texture packing: Texturepacker
| Web | http://jppresents.net/static/ld34/ |
| Source | http://jppresents.net/static/ld34/ld34.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=34367 |
Ratings
| Coolness | 46% | 1507 |
| Overall | 3.12 | 585 |
| Audio | 2.72 | 436 |
| Fun | 3.04 | 567 |
| Graphics | 3.63 | 219 |
| Humor | 2.95 | 224 |
| Innovation | 3.12 | 512 |
| Mood | 2.80 | 598 |
| Theme | 3.04 | 869 |
But it's tricky, I only got a few sheep, it's really easy to get jammed into a corner (but they have bump detection) but in-game that top cul de sac next to the herd pen is really tricky.
loved the dog =)
The viewport is far too zoomed in my opinion; in fact you made the minimap a key element, and I played all the time looking at the it. That's sad because you can play (looking the map) OOOORRR you can look at the cute graphics :) Zoom out the camera, and make the minimap less important, IMHO it should be just a tool to see where are remaining sheeps when you are near the end, not the main thing you look at while playing.