LAZERBOI by SteveCrse

[raw]
made by SteveCrse for LD 44 (JAM)

lazerboi_animatedlogo.gif

LAZERBOI is Earth's last lone warrior against an onslaught of Cyber-Spiders. They are many, but so is he. To gain the strength to save the world, is Lazerboi willing trade his life?


HOW TO PLAY

ezgif.com-optimize.gif

Shoot Cyber-Spiders to increase the value of your life.
Death is part of the game. After you die, respawn and grab your former body – sell it to improve your new life.

Toss your former body into the coffins at the shop to increase one of three stats: * Dash Cooldown – Dash more often * Health – Take more hits without dying * Fire Speed – More speed for your LAZERS


IMPORTANT

This game has very deep lore. To experience all the glorious lore, make sure to download a standalone build, as the WebGL build does not have as much fabulous lore. Also, epilepsy warning. For real.


CONTROLS

Gamepad (recommended)

  • Left Stick: Move
  • RIght Stick: Aim
  • RT/R2: Shoot
  • LT/L2: Dash
  • A: Pick Up / Throw Body

Keyboard

  • WASD: Move
  • Mouse: Aim
  • LMB: Shoot
  • RMB: Dash
  • Space: Pick Up / Throw Body

CREDITS

LAZERBOI is made by the Pixel Maniacs!

Follow us on twitter for further updates! https://twitter.com/pixel_maniacs

Developers

  • Markus Esch
  • Alexander Schmidt
  • Johann Bauer
  • Thomas Otto
  • Steve Crouse

External Assets

  • Laser Sounds by Mike Koenig
  • Theme by http://www.nihilore.com/synthwave
  • Thunder Sound by Grant Evans
  • Rain Sound by Pwlae

Ratings

Given 5🗳️ 0🗨️

Feedback

cpv
30. Apr 2019 · 08:37 UTC
Have seen your stream, definitely waited to try it out. Great visuals and music, but could not understand how to "buy" stuff. Some minor bugs and feels a little unbalanced, but for LD is great.
PS: I played the standalone build.
Phynix
30. Apr 2019 · 10:32 UTC
Watched ur stream too and enjoyed it hard. I love the trashy 90s setting and ur team. Game is great for what u can do in 72 hours. Nice sounds, graphics and effects. Hope u will do further work on this Project ... im burning for a Tyranno-Laz0r-Rex Boss.
Sven806
30. Apr 2019 · 11:41 UTC
Ditched the WASD controls after a while and simply teleported across the map by firing into the opposite direction because of the recoil. 10/10
yazara
30. Apr 2019 · 14:53 UTC
Wow, a really polished game! Sound, graphics and FX were really nice. It was really difficult though and I was missing feedback for the dash recharge and the amount of bought upgrades.
Firesplash Entertainment
01. May 2019 · 14:09 UTC
Damn.

The game looks awesome! Also sound fits.
Unfortunately I felt unable to live longer than 15 seconds. doesn't matter where you go, you always die als big spiders make 25% dmg and there are many.
The safe spots are not really safe.
Spiders don't walk there but they shoot at you there. So no chance to trade in the corpses. Always when I tried to trade them in I got killed while doing so. Fuirther you can't shoot while carrying your corpse so you get killed even faster.

Probably my "skill" but I think the game is quite hard.


Anyways: As I said it looks and feels awesome, I would just like to start a bit easier.

P.s.: It felt like if in WebGL the shoot rate of spiders is lower.
P.p.s.: The Windows build does not capture (lock) the mouse so I sometimes clicked somewhere on my secondary screens.
Nerzal
01. May 2019 · 17:48 UTC
The beginning was kinda meh.
But as soon as i reached godmode insta gib minigun laser fire it was pretty godlike.
Was hard to die if you kill everything :D
All in all good graphics, nice sounds and music. Is fun :)
Jonas Tyroller
02. May 2019 · 10:38 UTC
Wow. Visually very pleasing. Looks and sounds absolutely great! The idea for the game is fun as well. The enemies felt a bit too bullet spongy to me and were not really interesting to fight against. I would have liked them to be faster and more dangerous but with a much lower HP pool. That would probably also make the dash more useful. Good job! :)
Extrone
02. May 2019 · 11:12 UTC
That was definitely a super fun game, really well polished, too polished for a game jam :sweat_smile: I am just salty :grin:. The only thing I would suggest is to make the mouse cursor/pointer a bit clear/different than the environment, it was hard to keep track of it. Other than that this is the best game I played this LD so far :slight_smile:
Yaen
04. May 2019 · 11:54 UTC
Enjoyed this one a lot once I got the hang of it. I tried to "get" it for a long time by just playing the game but I had to give up and go to the LD page in order to understand what I was supposed to do. Some final win condition would have been nice. I'd also have liked some more UI letting me know how much a body will let me upgrade the mechanics and how much I already gained from the respective coffins.

Other than that, big props for the visual fidelity, the city models, vfx and post fx. Looks amazing, especially for a game jam game!