Civilization by Ronmori
A game about growing a village with limited space to gather materials.
| HTML5 (web) | https://ronmori.itch.io/civilization |
| Original URL | https://ldjam.com/events/ludum-dare/42/civiliyation |
Ratings
| Overall | 1210th | 2.632⭐ | 21🧑⚖️ |
| Fun | 1246th | 2.289⭐ | 21🧑⚖️ |
| Innovation | 1193th | 2.375⭐ | 22🧑⚖️ |
| Theme | 1212th | 2.368⭐ | 21🧑⚖️ |
| Graphics | 1051th | 2.65⭐ | 22🧑⚖️ |
| Audio | 707th | 2.525⭐ | 22🧑⚖️ |
| Mood | 1069th | 2.342⭐ | 21🧑⚖️ |
| Given | 7🗳️ | 0🗨️ |
I really liked how the music comes to a halt when you pause, but unpausing doesn't work :(
On the other side, again the scope of the game is quite large and it's great that you managed so much in so little time. The graphics are nice and clean, I can understand what each building represents without clicking on them. The UI design is simple and on to point in most cases(a little bit of stat-updating would make it excellent).
This is a quite large game done in very limited time, for that you have my respect. Well done!
The audio was really nice, I especially liked the effect when you pause the game.
You might want to reword the instructions underneath the game - it took a few minutes for me to realise that you had to send troops to retrieve resources from farms/mines/etc.
In addition, it looks like the time doesn't pause when you click pause, and then remains out of sync with the UI and music when you unpause, meaning time stops when you unpause. It seems like that's the issue that the anonymous person above posted about, since they also pressed the pause button then couldn't click on stuff.
Overall though, good work on your first LD! (at least, I think this is your first LD?)
Try our game too, maybe you'll like it)