Panic Temple by bashem
Panic Temple is a running platform game where the goal is to, well, basically run and avoid to be killed by the falling roof and the enemies.

It's been designed and written by scratch in 72 hours by people who barely knew what Unity is (ok, we're exaggerating a bit here, but not that much).
Since we spent much of our time learning how to use the engine properly, the jam version has to be intended as a highly imperfect and limited prototype for a post-jam full version, though it's probably appealing enough to still have fun with right now.
Longer and improved post-jam versions will be published starting from a few hours after the deadline and the development will continue in the next days and perhaps weeks if we'll receive enough feedback.
Hope you'll enjoy our work!
IMPORTANT:
- The jam version has to be played at full screen and on a full-hd monitor, otherwise the game experience will be awful for several reasons.
- The post-jam version is also currently meant to be played at full screen and on high resolution monitors due to a not yet optimized user interface, though it's still playable at lower resolutions.
CONTROLS
Left: A
Right: D
Jump: W or SPACE
Double jump: W W or SPACE SPACE
Attack: L or Left click
Death: Don't press any key for a couple of seconds.
| HTML5 (web) | https://bashem.itch.io/panic-temple |
| HTML5 (web) | https://bashem.itch.io/panic-temple-v2 |
| Original URL | https://ldjam.com/events/ludum-dare/42/panic-temple |
Ratings
| Given | 0🗳️ | 0🗨️ |