{"author_link":"\/users\/joatski","author_name":"joatski","author_uid":"1023105","comments":[{"author_name":"quixatocs","author_uid":"1033396","time":"2017-07-31T22:01:34Z","epoch":1501538494,"modified":1501538505,"text":"I must caveat this with that I wasn't able to actually play as I am on Mac atm. However, I watched the video and it looks fantastic! I really like the sound effect and the effects on click. I imagine it feels quite satisfying pressing the particles too as the shake that occurs looks tuned just right. I'll have another go tomorrow when I have access to a windows OS.","likes":0,"format":"md"}],"format":"md","images":["ld39\/44317-d1b0b68bd87f3a5df86447e3bb2e6a55.png"],"links":[{"url":"https:\/\/joat.itch.io\/molecular-ignition","text":"Windows"},{"url":"https:\/\/joat.itch.io\/molecular-ignition","text":"Source code"}],"metadata":{"g_key":"53877","g_author":"1023105","g_event":"LD39","g_eventkey":"74","g_subevent":"COMPO","g_urlkey":"250300","g_title":"Molecular Ignition","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"44317","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"44317","n_urlkey":"250300","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/molecular-ignition","n_slug":"molecular-ignition","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"23105","n_created":"1501458843","n_modified":"1501474929","n_version":"114864","n_status":"COMMIT"},"node":{"id":44317,"parent":32802,"superparent":9,"author":23105,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-07-31T02:39:20Z","created":"2017-07-30T23:54:03Z","modified":"2017-07-31T04:22:09Z","version":114864,"slug":"molecular-ignition","name":"Molecular Ignition","body":"Click your way to stimulation.\n\nhttps:\/\/www.youtube.com\/watch?v=YBUDZT-CWHE\n\nEntry for LD39 and #clickclickclick, ish.\n\nNote: I realized my core game idea wasn't really going to work pretty early on, and decided to focus on 'feel' and learning Cascade instead, so there's a lot of juiciness but little substance (more of a toy than a game, though it is possible to fail).\n\nBuilt using Unreal Engine 4.16.2 entirely in Blueprints.\n\nMusic Credits:\nHypnothis Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/","meta":{"grade-06-out":"1","cover":"\/\/\/content\/14a\/5\/z\/614b.png","link-01":"https:\/\/joat.itch.io\/molecular-ignition","link-02":"https:\/\/joat.itch.io\/molecular-ignition","link-02-tag":"42332","link-01-tag":"42337","author":[23105]},"path":"\/events\/ludum-dare\/39\/molecular-ignition","parents":[1,5,9,32802],"love":0,"notes":1,"notes-timestamp":"2017-07-31T22:01:45Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-07":3,"grade-08":3},"magic":{"cool":0,"feedback":0,"given":0,"grade":3,"grade-01-average":3,"grade-02-average":3,"grade-03-average":3,"grade-04-average":3,"grade-05-average":4,"grade-07-average":1,"grade-08-average":3,"smart":-42.264973081037}},"text":"Click your way to stimulation.\n\nhttps:\/\/www.youtube.com\/watch?v=YBUDZT-CWHE\n\nEntry for LD39 and #clickclickclick, ish.\n\nNote: I realized my core game idea wasn't really going to work pretty early on, and decided to focus on 'feel' and learning Cascade instead, so there's a lot of juiciness but little substance (more of a toy than a game, though it is possible to fail).\n\nBuilt using Unreal Engine 4.16.2 entirely in Blueprints.\n\nMusic Credits:\nHypnothis Kevin MacLeod (incompetech.com)\nLicensed under Creative Commons: By Attribution 3.0 License\nhttp:\/\/creativecommons.org\/licenses\/by\/3.0\/","title":"Molecular Ignition"}