Ending by marmpa

[raw]
made by marmpa for LD34 (JAM)
Timelapse link: https://www.youtube.com/watch?v=QQBSJf04j80

The game is called ending for one reason. The game ends after some time. Now about what my game is about. I took both themes and made this masterpiece. First of all there are only 2 controls. The arrow button "left" and the arrow button "right". The button left changes what the button right does. The are 3 stages in which the right button can be in the stage "left" in which it moves to ball to the left.The stage "up" which lifts the ball to the air and makes it go upwards and the button "right" which makes the ball go right. The 3 stages are indicated at the top left corner. So by pressing the "left" arrow you cycle through the stages. The other feauture of the game is that there is also a button indicator on the top right corner. Its use is to obstract the screen so that you cant complete the goal. The goal is to go to every platform at least once and in order for you to know that you have already gotten there there are indicator also.Finally the game is over when the button indicator obstract the hole screen. I would like to let you know that it is my first game and i have puut my heart and soul in it. Please don't be indimidated by the graphics purely but take on concideration the theme and the work put behind it. Thanks for your support. To run it you need to unzip the files and run the "ending.exe". It was made using the love2d plugin o lua. To run on other platforms use the "ending.love" file either rename it to .zip so it will become from "ending.love" to "ending.zip" and extract it files into a folder.Download love2d zip or tg or whatever operation system you have and follow love2d how to run on .Thanks again

Ratings

Coolness 55% 3
Overall(Jam) 2.43 1083
Audio(Jam) 2.71 615
Fun(Jam) 2.18 1056
Innovation(Jam) 2.61 848
Mood(Jam) 1.96 1000
Theme(Jam) 3.75 442

Feedback

Allthebees
15. Dec 2015 · 01:33 UTC
The idea of using 2 buttons for many controls is really cool and fits the theme well.I like the simple artstyle for the game too.
When I play I have a bug where the image in the top right hand of the screen keeps expanding obscuring the right hand side of the game.
peterfsat
15. Dec 2015 · 10:11 UTC
Good game, love the difficulty (SPOILER: really hard!!)
mathijs750
16. Dec 2015 · 11:38 UTC
The controls were a bit difficult to understand. Also the image on the top right kept growing an blocking my view. I couldn't finish. Nice music though.
Yvanor
16. Dec 2015 · 12:01 UTC
The theme is used well, and the game is quite hard. But the game isn't really fun, because the ball is hard to control. (and yeah, there is a bug with the sprite at the top right of the screen, he's expanding)
Henez
16. Dec 2015 · 12:08 UTC
Interesting use of the theme but it does make for tedious game play. The ever-expanding direction indicator in the top right is an interesting touch. Music and sounds were great though.
KriBoNiTa
16. Dec 2015 · 12:11 UTC
Nice game, but very hard to control well, the countdown is not very intuitiv ^^

I had a nice expérience overall ^^
tantumgames
16. Dec 2015 · 12:12 UTC
Hard and Fun. Nice done.
utgarda
16. Dec 2015 · 12:25 UTC
Yup, 2 buttons it is, and it is quite hard. Not exactly obvious what grows - is that the movement force over time?
themadknights
16. Dec 2015 · 12:30 UTC
Maybe, you should remove the theme "Growing" in your game, because is annoying and give nothing to the game.

Btw, the game is fun :) hard but fun so great work
wandernauta
16. Dec 2015 · 13:01 UTC
Hmm, it seems this game has been entered into the Audio category, but the music appears to be by Kevin MacLeod, which I don't think is you. Are you sure that's correct?
radmars
16. Dec 2015 · 13:02 UTC
took a while to get used to controls but was pretty interesting once you do... little hard to make a precise move still
josefnpat
16. Dec 2015 · 20:39 UTC
It took me a while to figure out the mechanics, but I think I got them. Good visual feedback, but I'm not sure forcing in the "growing" theme really made the game better. Nice job!
puddelipip
17. Dec 2015 · 13:50 UTC
Damn you index finger and your automatic reactions to move an item.
Really nice and annoying (in a good way) difficulty, thanks for an interesting concept!
anv
18. Dec 2015 · 23:27 UTC
Two buttons theme use in this one is really great, but growing graphic is just irritating - in fact, I thought it was a bug at first. Graphics are very basic, but I get that they're not really a focus.
🎤 marmpa
20. Dec 2015 · 20:50 UTC
Thanks for all the feedback.I really like that people spend some of the time to look at my game.I know that the game is not close to even being perfect.But for now that is the best i can do.After i just staqrted programming games. Be sure that next round the game i submit will be much better.
Drauthius
22. Dec 2015 · 00:14 UTC
This might be one of the better uses of two buttons I've seen so far. As much as I like the music, it feels sort of out of place.
RHY3756547
04. Jan 2016 · 20:29 UTC
I don't understand what the point of the growing button indicator is, and the point when it covers the "hole" screen looks like it will be sometime tomorrow at this rate. The game itself is quite fun to play, the problem is that things aren't making much sense right now.