Moss Covers Everything by 23

[raw]
made by 23 for LD34 (COMPO)
As an intelligent ball of moss, work your way through the dungeon!

This is complete with a title screen and ending, but it has no sound and is pretty short. It should run in all major desktop web browsers - it probably runs on mobile too but there's no way to send input.

On US keyboards, use Z and X; on other layouts (like AZERTY) you may need to use N and M.

Gameplay is explained in-game too, but in case you're having trouble: the main character is an intelligent moss ball who constantly moves forward. You turn left and right with the two buttons, and your objective is to cover the crystal you don't start by in moss. Besides squares you move over, any time you make a square of moss the inside will also be filled with moss. By catching enemies in moss this way you can deactivate them, making them harmless and pushable.

Pushing deactivated skulls into bugs will destroy the bugs.

This game was made with Pico-8 from Lexaloffle.

There are some movement bugs unfortunately :/ I am looking into a fix but for now I can't quite trigger them reliably.

Hope you enjoy!

Ratings

Coolness 40% 1727
Overall 3.14 559
Fun 3.00 586
Graphics 3.71 194
Innovation 3.48 271
Mood 3.24 302
Theme 4.00 233

Feedback

Optimus6128
14. Dec 2015 · 22:52 UTC
Nice idea. I felt kinda small delay on the controls but overall plays well.
Jonathan Whiting
15. Dec 2015 · 14:11 UTC
This is pretty neat. I feel you could have more to use/signal the moss surrounding mechanics, maybe less enemies and more puzzle pieces?
David Cookie
16. Dec 2015 · 11:17 UTC
Pretty solid overall! It really lacks just audio in my opinion! Well made :)
karlipoppins
19. Dec 2015 · 03:23 UTC
This was a really cool idea. Loved the pixel art, just wished there was a 3rd key to turn right... but then again I wouldn't put 5 stars in theme lol. Great job, love the grahpics. Missing some music!!
ElliotFiske
19. Dec 2015 · 07:37 UTC
Neat little game! The controls are a tiny bit sluggish and tricky at the beginning, but you get used to them.

I did end up sort of just bum-rushing the exit for each of the levels though, maybe you could put something in to discourage that.
bessdlan
19. Dec 2015 · 08:03 UTC
interesting concept ^^ good job ;)
AthenaOfDelphi
19. Dec 2015 · 09:52 UTC
Overall a great little game, I just struggled with the control scheme which may it somewhat less fun to play.
nunesbarbosa
19. Dec 2015 · 11:41 UTC
Nice idea for the game! Simple graphics are the best and you nailed on two themes in one.

I got stuck on the 3rd level because I missed the tutorial on how to kill the bug.
Crawler Studios
21. Dec 2015 · 04:31 UTC
Cool game
adsilcott
21. Dec 2015 · 14:15 UTC
I thought it was going to be a snake game, but it's more interesting than that. Clever, and a good use of the theme!
SK16 Games
21. Dec 2015 · 14:50 UTC
Pretty decent game overall. There could be more variation though. But really cool and nice graphics! :)
NirabazGAMES
27. Dec 2015 · 00:50 UTC
awesome! It's a huge work for three days!