Raining Blood by lukbebalduke

*Hey folks! How you doin'? *
So, this time I decided to go for a super ambitious project, an attempt to create a minimalistic management game about religious devotion!
I was definitely not going to create another platform this time, so I took the risk of creating something that probably would not fit in 48 hours alone hehe!
Just to make the Game - Fixed version clear, the only change made in that version is the fixing of a bug that was stopping players from clicking in a bottom when the game was zoomed out. You still can find the original version, and both projects are in the same link.
I hope you enjoy it!
Ratings
| Given | 2🗳️ | 0🗨️ |
The graphics are wonderful and so is the audio side of the game
I like how the game is a lightweight version of a more classical RTS games
But the thing that impresses me the most is all the attention to detail (and this is on top of all the things I've mentioned above): the camera movement, the little sound effects, the small animations and movement
:clap:
I wanted to complain about the lack of a fast-forward feature and then I noticed the picture at the top, so good on you. It could be mentioned in the game, though and I wouldn't mind if it were a toggle and 4x speed or smt. along those lines.
A few nitpicks - when starving, the counter always said 0 (people are starving).
On my second playthough, I wanted to see what if happen if I sacrifised a human (just more devotion I think?) and if the game would continue if I ignored the sacrifises. And then the deaths came and the game ended immediately 'cause I hit 0 faith :laughing:
I started the game for the third time just to try out the fast forward and I couldn't move the map, just zoom (I wasusing the fixed version).