Jonathan The Sorcerer by ncannasse

[raw]
made by ncannasse for LD 40 (COMPO)

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Help Jonathan the Sorcerer recover the magic gems, but soon you might have too much to handle...

Ratings

Overall 23th 4.125⭐ 26🧑‍⚖️
Fun 56th 3.938⭐ 26🧑‍⚖️
Innovation 122th 3.667⭐ 26🧑‍⚖️
Theme 383th 3.354⭐ 26🧑‍⚖️
Graphics 29th 4.25⭐ 26🧑‍⚖️
Audio 139th 3.5⭐ 24🧑‍⚖️
Mood 19th 4.087⭐ 25🧑‍⚖️
Given 7🗳️ 5🗨️

Feedback

OmnipotentIndie
04. Dec 2017 · 02:48 UTC
Overall, really high quality and polished. The concept was good, if not completely new. Very impressive
FormalCloud
04. Dec 2017 · 05:08 UTC
Wonderful graphics and polished idea. Excellent work.
recursor
04. Dec 2017 · 12:21 UTC
The graphics are quite nice, and the wind sound adds to the atmosphere. Puzzle games are my thing and this one is really well done. The rewind mechanic is great, and the controls are very simple. Nice entry!
boorik
04. Dec 2017 · 12:39 UTC
Wow nice game. Well polished as usual. Very challenging,I need to spend more time on it. I'm stuck! :smile:
lythom
04. Dec 2017 · 16:21 UTC
:thumbsup: **What I liked:**
✱ Audio and mood fits gameplay perfectly
✱ Visuals and animation details
✱ Easy retry mechanics to experiment a lot
✱ Hard but well thought puzzles

:muscle: **What imo could be improved:**
✱ Colors are pretty agressive and could be better balanced
✱ Advanced puzzle mechanics are not intuitive at first
✱ Maybe including some surprising/unexpected elements would give another fresh air to release the tense of the latests hard puzzles

:sparkles: **Overall**
✱ I had very hard time to complete the game, specially just after 48h game jam ! But I did enjoy the experience.

Thanks for the game !
Ale
06. Dec 2017 · 04:44 UTC
Those were some tough puzzles! Overall great work, it's polished, it's fun, it looks good, and the audio sounds great.
IgorsGames
06. Dec 2017 · 12:41 UTC
Looks very cool, but I can't understand what is the goal of level with 2 green and 2 purple circles. I tried to guess the goal, but there a lot of combinations, and none that I tried activated the exit :(
🎤 ncannasse
06. Dec 2017 · 12:49 UTC
@igorsgame : you need to put the green gem on the green spot and the purple gem on the purple spot. You can carry several gems at once.
IgorsGames
06. Dec 2017 · 13:12 UTC
@ncannasse : oh, thank you, now this is so obvious! The thing is I didn't realize that shining circles are items, and plain ones are slots, didn't even notice the visual difference :-)
Masadow
06. Dec 2017 · 13:14 UTC
Solid game, the riddles are very interesting and very challenging. It took me few sec to realize how to play it but it was quite easy to get the mechanics.

I had some troubles at the very beginning to see the difference between spots and gems but once you get it, it's easier.

Also, I can't rate audio/mood because I did not have sound (and see in the comments there are)

Graphics are really good and the game is very well polished !

Overall, good job on that one, was pleasant to solve all of the riddles !

ps: Also a pleasure to read the source code :)
IgorsGames
06. Dec 2017 · 13:45 UTC
Enjoying it so far! I think it would be great to rewind by just moving backward the route without pressing Space.
Akadream
06. Dec 2017 · 16:07 UTC
Really cool game :)
IgorsGames
06. Dec 2017 · 21:47 UTC
Nvm, it was actually a bug I think! I can't get back with arrow keys if I got a gem near the edge, and was going from the pit. But I still can with Space.
OWC
07. Dec 2017 · 05:21 UTC
Great realization of a not new concept. The static screenshots look not such interesting as the whole game.
Elendow
07. Dec 2017 · 12:31 UTC
Very cool concept and puzzle mechanics. At first I didn't understood how the gems worked, but once understood it became really fun. The graphics and simple, but they work as intended and the audio is relaxing, perfect fit for the game.

Nice game but with a little tutorial explaining the advanced puzzles it could be even better.
Eric Florio
07. Dec 2017 · 17:45 UTC
Best game I saw so far!
The trail thing is not a new mechanic, but the gems (especialy que black one) gave the game a complettely inovative gameplay.

The level design is amazing (and hard). I game up after trying too much to beat the first level with blue gems (I think)

And the art is great too. Congratulations!
frescogusto
08. Dec 2017 · 02:36 UTC
VERY GOOD

all really polished, very nice mood, wavy animation so good, super solid mechanic

level design is really good, SO FUKIN HARD but i finally beat it after hours

a bit sad for no audio :(

anyway very good game
🎤 ncannasse
09. Dec 2017 · 08:16 UTC
Some of you seems to have had audio trouble (either wind background or all sounds not playing ?) I'm not sure why, reloading the page might help.
jebouin
09. Dec 2017 · 13:46 UTC
Impressive level design! It took me ~1 hour to get to the last level, and I still can't beat it. I also had trouble figuring out what to do because the holes and the stones looked so similar.
aeveis
13. Dec 2017 · 08:03 UTC
oof that was really hard. I was able to beat it. Not sure if you could give any feedback that would make the puzzles more understandable... it is just very hard. perhaps more of a ramp up to certain concepts? anyway, Good job!
Beavl_Games
28. Dec 2017 · 01:45 UTC
Wow, this wan an amazing entry, love the puzzle design. Rewind mechanics made me think of Fidel Dungeon Rescue, which is a great thing IMO. Congrats on the game! (I would love to play this game on mobile!).