Conjuror's Eye - VR by Nickon Mir

[raw]
made by Nickon Mir for LD 38 (JAM)

While studying a new shrinking spell, a wizard receives a package from an old friend of his, but doesn't adhere to the warning attached.

Category Opt-Out: Graphics and Audio (a few public domain resources).

Scroll down for Downloads and gameplay description

conjuror's eye.png ss+(2017-04-24+at+09.42.55).png ss+(2017-04-24+at+09.47.36).png ss+(2017-04-24+at+09.51.20).png ss+(2017-04-24+at+09.50.15).png ss+(2017-04-24+at+09.45.45).png creditd.png

Links

Gameplay (spoilers):

The magician is sucked into a constantly shrinking enchanted artifact, with magic puzzles scattered within that must be solved before the room collapses. Using their newly learned scaling spell, they are able to shrink and expand objects in VR to accomplish the goal of completing each puzzle. After completing all the puzzles, another artifact--in the center of the room--allows you to jump into a deeper dimension of itself, with more puzzles to solve. After reaching the 4th room, the magician is able to turn a clock backwards and reverse time to escape the artifact. They then return to their study, with the cube gone.

Check out Escality Games' Facebook and Twitter!

Ratings

Given 0🗳️ 0🗨️

Feedback

🎤 Nickon Mir
25. Apr 2017 · 03:56 UTC
Yeah this is a good one **on point emoji**
imatv
25. Apr 2017 · 08:47 UTC
wat r u doin @nickon-mir
Matt Fabius
30. Apr 2017 · 05:01 UTC
The screenshots look really cool. Nice work, guys. We'll get the Vive set up to check it out sometime!
adamalexander
04. May 2017 · 11:29 UTC
Hey there, good job on making a unique new VR experience, hopefully there's enough people with headsets to try it out because it really worth a look! I liked the idea of being a wizard and using spells to alter your environment to solve puzzles, I think you're onto something there. I especially liked the roof slowly falling as you try to solve the puzzles, it was a pretty grim experience being crushed!

That being said I think the game had a few problems with its basic mechanics and I had a couple of problems with the puzzles. I'm not sure how I won the first level, managed to get the cube to block the laser and then look at the eye, but it wasn't visually obvious how to solve it. On the second level I swear one of the pieces to the symbol on the table never came out! I looked for it everywhere but couldn't find it. Also when I pulled the trigger I kept grabbing things I wasn't expecting to when there were multiple objects nearby.

All in all though its a pretty cool experience, and you did a really good job creating interesting gameplay, with pretty great visuals and audio too.