{"author_link":"\/users\/tomrel","author_name":"Tomrel","author_uid":1080643,"comments":[{"author_name":"DeltaNutmeg","author_uid":"1082082","time":"2018-04-24T04:19:10Z","epoch":1524543550,"modified":1524543550,"text":"Got a few levels in. The game was somewhat tedious in guessing where exactly the character was going to go. Perhaps a measurement metric would be nice, to see where the player would move every step before it was executed. Good meshup with the theming, though!","likes":1,"format":"md"},{"author_name":"vkmicro","author_uid":"1011942","time":"2018-04-30T08:27:23Z","epoch":1525076843,"modified":1525077564,"text":"Suggestion as a veteran LD jammer- Play other people's games and comment on their games! that's how you get more people to play your game!\n\n\nand now opinion on the game. \n1- definitely needs a background music and sound effects, but as you even removed it from the ratings I can't complain about it. Just saying\n\n2- it's a little inconsistent in terms of results. Sometimes it does what i planned it to fine and then next time it doesn't work and then next try it works again (for example level 2, run for 5.3 seconds, jump, then run for a little more, half the times it would fall off after 5.3 seconds running and half the time it'd jump right from the edge, that's what I mean by a little inconsistent)\n\n3- reaching exit, in my opinion should be an instant win, instead of having to stay in it for 5 seconds\n\nsorry, it may seem like i'm only listing bad things \/ complaining, but I'm just going in order of things I noticed as I played the game\n\n4- This is, conceptually, in my opinion, the most FUN game this ludum dare that I played so far!\nThis concept is so COOOOOOOOOLLLLL!!!\n\nI honestly can't even describe how COOL and fun i find this concept. \n\nThis is super engaging and entertaining.\n\n5- this game me some serious Aperture Science vibes :D hehe \n\npuzzle solving (turn'ish based) define movements (logic style) game xD so fun xD \nThis is basically writing logic for a game \/ defining logic for character movements and I enjoy writing AI \/ movement patterns for games so this was totally my thing xD Really fun concept, I wish to see you guys continue working on this and make it into a larger \/ more complete game! \n\n6- needs some kind of level notification \/ text up on top showing what level you're on\n\n7- text definitely needs some work with but I honestly can't really complain about that, it's just fking text! \n\nat level 5 inconsistencies started to get a little irritating.\nGot a feeling you guys used FPS to count time in game. Since at level 5 with each new move > jump set i added, had to cut time of the first jump by .1 second... was weird\n\nbut yeah, played all 5 levels, was super fun, u should keep working on this! i really love the concept!","likes":0,"format":"md"},{"author_name":"Iak","author_uid":"1000946","time":"2018-04-30T10:52:35Z","epoch":1525085555,"modified":1525085555,"text":"The Overall score was a bit hard to rate, since with all voting criteria beside the conceptual ones (fun, theme, innovation) being disabled I can't really tell what you actually did yourselves. Maybe add a bit more information on which things you did yourselves to help people rate based on those things.\n\nAnyhow, this is really fun to play. I do agree with @DeltaNutmeg that you could give some hints to how long distances actually are (putting a simple ruler on the bottom might suffice) and with a bit of polish and some sounds you could probably make a solid Post LD game out of this. Like @vkmicro said, you can probably make something really cool if you work on this some more.","likes":1,"format":"md"},{"author_name":"gafblizzard","author_uid":"1004811","time":"2018-05-13T05:39:00Z","epoch":1526189940,"modified":1526189940,"text":"This was neater than I expected.  Execution didn't seem to be completely deterministic because sometimes the character would do different things with the same timing, but mostly it worked fine.\n\nI beat every puzzle, though once puzzles got long, I found myself wishing for some sort of mid-level save point so I could only work on testing that portion of the level instead of watching the entire level again.","likes":0,"format":"md"}],"format":"md","images":["ld41\/80645-4d09854cfedaf3a68efd6606a7816c02.png"],"links":[{"url":"https:\/\/tomrel.itch.io\/corporate-espionage","text":"HTML5 (web)"}],"metadata":{"g_key":"53642","g_author":"1080643","g_event":"LD41","g_eventkey":"72","g_subevent":"JAM","g_urlkey":"249206","g_title":"Corporate Espionage","g_status":"USEAR3","g_place":"99999","g_commentcount":"4","g_site2_node_id":"80645","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"80645","n_urlkey":"249206","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/corporate-espionage","n_slug":"corporate-espionage","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"80643","n_created":"1524084971","n_modified":"1524517826","n_version":"257593","n_status":"COMMIT"},"node":{"id":80645,"parent":73256,"superparent":9,"author":80643,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-04-23T21:10:26Z","created":"2018-04-18T20:56:11Z","modified":"2018-04-23T21:10:26Z","version":257593,"slug":"corporate-espionage","name":"Corporate Espionage","body":"this game is a combination between platformers and programming games. you need to queue up your character's actions to get to the goal.","meta":{"author":[80643,93491],"grade-05-out":"1","grade-06-out":"1","grade-07-out":"1","grade-08-out":"1","allow-anonymous-comments":"1","link-01":"https:\/\/tomrel.itch.io\/corporate-espionage","link-01-tag":"42336","cover":"\/\/\/content\/30b\/31\/z\/11ddd.png"},"path":"\/events\/ludum-dare\/41\/corporate-espionage","parents":[1,5,9,73256],"love":0,"notes":4,"notes-timestamp":"2018-05-13T05:39:00Z","grade":{"grade-01":7,"grade-02":7,"grade-03":7,"grade-04":7},"magic":{"cool":107.23805294764,"feedback":0,"given":2.875,"grade":7,"grade-01-average":3.3,"grade-02-average":3.5,"grade-03-average":3.9,"grade-04-average":3.9,"smart":-38.086081263311}},"text":"this game is a combination between platformers and programming games. you need to queue up your character's actions to get to the goal.","title":"Corporate Espionage"}