Proxima B by SecondDimension
This our game Proxima B, a a top-down shooter about discovering an ancient civilisation on a distant planet. There were 3 of us in the team and we created everything over the weekend (I wrote the music and did the gameplay, and the other 2 did art and level design).
The aim is to collect 4 spare parts and bring them back to the broken alien ship.
Controls are all explained in game, with mouse/keyboard support for European keyboards as well as standard UK/US layouts. It works best on Chrome with a 360 pad, and if you get stuck then try interacting with stuff
Thanks for playing and we hope you enjoy it.
The aim is to collect 4 spare parts and bring them back to the broken alien ship.
Controls are all explained in game, with mouse/keyboard support for European keyboards as well as standard UK/US layouts. It works best on Chrome with a 360 pad, and if you get stuck then try interacting with stuff
Thanks for playing and we hope you enjoy it.
| Web (HTML5) | http://www.seconddimension.co.uk/games/ProximaB/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=14838 |
The only problem I would say I had with it, is that the collisions can be a bit finicky at times when using keyboard and mouse. Amazing work.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
I love the soundtrack!
I love the graphics!
I love the controlls!
I love the game!
great work.
I like that you need to drop the ship pieces to be able to use the weapon again, resulting in the choice of staying to fight, or just run past enemies.
Overall, good job!
Well done!
It would be nice if the ship was in the center of the level like a hub it would save a lot of backtracking
The things I dont like is that you can sometimes spawn near a monster. Or that the bullets change sometimes, somehow. Or that buttles cant move past holes (at least i think they're holes.) And I almost got stuck between some walls for a while... Also I sometimes clicked outside the browser window... :P
Otherwise, it's a great game. :)
- Taking back parts (the last ones) was getting increasly painful, as you have to move back and forth multiple times.
- Bullets should be allowed to go over hole sprites.
- Turrets should be allowed to fire at any angle. They are to easy to kill at the moment.
- A minimap would be great!
Hmm I don't like the fact that you spawn too close to an enemy without the change to avoid damage...
You could include a tracking system for how many parts you own too.
Overall I like it. Such a nice game !