Aurora by AkirAssasin
AURORA
(itch.io) The more bullets you have, the fiercer they come...
https://www.youtube.com/watch?v=bCNjA-wnE60
A minimalist arcade shooter, coupled with relaxing 'music'.
GAMEPLAY
Use WASD keys or arrow keys to move around. Use your cursor to aim, and left click to shoot (you can hold it down or spam-click). The large circles are enemies while the smaller ones are their projectiles - avoid all of them! Destroy all enemies to advance.
The ring around your character shows you how many bullets you have left before it reloads. The fewer bullets you have, the slower the enemies move.
TOOLS USED
QUICKFIXES
Fixed a bug where background color stops changing after level 20.
SOURCE
The source can be found at the bottom of the game page.
| HTML5 (web) | https://akirassasin.itch.io/aurora |
| Source code | https://akirassasin.itch.io/aurora |
| Original URL | https://ldjam.com/events/ludum-dare/40/aurora |
Ratings
| Overall | 16th | 4.179⭐ | 55🧑⚖️ |
| Fun | 11th | 4.204⭐ | 56🧑⚖️ |
| Innovation | 64th | 3.833⭐ | 56🧑⚖️ |
| Theme | 200th | 3.717⭐ | 55🧑⚖️ |
| Graphics | 191th | 3.689⭐ | 55🧑⚖️ |
| Audio | 2th | 4.415⭐ | 55🧑⚖️ |
| Mood | 7th | 4.317⭐ | 54🧑⚖️ |
| Given | 20🗳️ | 8🗨️ |
Couldn't figure out any good reason to not keep your ammo empty as that slowed down everything but you, making things easier.
Thanks! Keeping your ammo empty makes things easier, but you'll eventually need to reload in order to kill the enemies and advance the level :)
@11tomi12 It's inspired by Teleglitch's gunfire :)
https://www.youtube.com/watch?v=uA0ovyGILHs
Thanks for the feedback (:
Jogo simples, mas belo! A simplicidade e os efeitos sonoros me fizeram ter aquele momento de surpresa na primeira vez que apareceram. Parabéns!
Has a really nice difficulty curve too, eases you in and starts getting challenging towards level 20
Really nice idea but could maybe do with some sprites to liven it up a bit
@james-studd @larapoi @justin-toyo @peterthehe @blinkeye @cammy @shinyogre @fasterthanlime @miaw @alterkot @gruhh @tay @rainbowjam @annie-owl
Thanks everyone, I really appreciate your comments :)
Nice entry, loved the audio on shooting, would be great using R key to recharge when you want :D
I would love a reload option, though.
the graphics are minimalist but it fit perfectly with audio and the smoothness of the game (smooth shooter !) : richer graphics would disadvantage he audio.
I'll surely replay at this game and recommend it to some friends !
I enjoyed playing it a lot, a very relaxing experience, thank you.
Some minor points of note:
- It would have been nice to have a reload button.
- The number of bullets influencing the enemy speed seems more like an afterthought and doesn't change the gameplay mechanics much, especially since you cannot control how many bullets you have (see previous point).
- I think I would have preferred it if the music had some slight rhythm that would change throughout the game and the enemy speed adapted to the music. It wouldn't fit the theme, but the game might have benefited from it.
- I wasn't able to play the game in the itch client (normally this works even for web builds)
Feels like this would benefit from a preset number of levels and a level select screen, rather than starting back from level 1 each time. I got up to level 33 which actually was starting to get interesting, but couldn't be bothered to grind all the way back up there again.
The audio here is a good reminder for me that it would be nice to take a more holistic approach to sound design in some of my games sometimes, even when they aren't rhythm games.
I thought a lack of a reload button would make changing enemy speeds more of a strategic thing, rather than just a gimmick.
I'm pretty surprised that the audio was received quite well!