Health Hazard by PeculiarCarrot
Avoid the red balls, get the yellow ball I guess, if you want more health. But the more health you have, the more hazardous things get. Hmm. Quite the dilemma.
"Help, my health bars aren't loading! Or the game is kinda laggy/won't load!" If you have Windows, download the Windows .zip. The experience is a lot smoother, trust me.


| Web + Windows | https://peculiarcarrot.itch.io/health-hazard |
| HTML5 (web) | https://peculiarcarrot.itch.io/health-hazard |
| Windows | |
| Original URL | https://ldjam.com/events/ludum-dare/40/health-hazard |
Ratings
| Overall | 82th | 3.848⭐ | 48🧑⚖️ |
| Fun | 49th | 3.958⭐ | 50🧑⚖️ |
| Innovation | 180th | 3.5⭐ | 47🧑⚖️ |
| Theme | 76th | 4.085⭐ | 49🧑⚖️ |
| Graphics | 222th | 3.594⭐ | 50🧑⚖️ |
| Audio | 74th | 3.728⭐ | 48🧑⚖️ |
| Humor | 305th | 2.795⭐ | 41🧑⚖️ |
| Mood | 204th | 3.36⭐ | 45🧑⚖️ |
| Given | 14🗳️ | 16🗨️ |
I think that the difficulty might scale better if it changed the duration of each wave as opposed to the number of balls. There were a few times that it seemed like there wasn't really any possible way to avoid anything, so maybe after some number of balls spawn there could be a delay between each next one?
Anyway, it was very fun, definitely one of my favorites that I've played so far.
https://www.youtube.com/watch?v=uA0ovyGILHs
Else, about the game, I really liked the chiptunes, and the sound design in general : It's neat that you got an option menu to put the sounds effects lower. I'm just a little disappointed in the general rythm, it's personal tastes but I prefer when things are even more nervous, even if the game has a good difficulty raise :) Nice and efficient !

So it is very interesting simple challanger with cute graphic. I like it!
I love how you've managed added personality and style to something as simple as a square. I wish I was better at dodging the hazards; although I did find that it was easier to wait for the hazards to settle down a bit (not jumping all over the place) before I try to collect the health.
As for performance, we need to talk about that. It ran well, and that's too well. Either movement speed is timed to frame-rate, or your have it set wayyyy too high. It's a great game but it's one that needs fine control. If it was just too easy with slower movement speeds, make more red balls.|
Music was great too. I wasn't even expecting sound but I was pleasantly surprised. The game also fit the theme really well with a take I haven't quite seen yet in my ratings journey!
I love how intuitive the game is, you can just start it and instantly know what to do. 3/10 IGN (4.5/5)