Sluggy's Fruit Emporium by YM

[raw]
made by YM for LD34 (JAM)
Sell fruit to a variety of alien customers in VR (htc Vive only)
What's that? You're an alien slug? Yeah well humanity wiped themselves out millennia ago.

Grow your business, don't forget to order in more stock before you run out, your order-tron 7000 only works if you already have an item to scan!



Requires an htc Vive with at least 1.5m square space, preferably about 2.5m square.

Controls:
triggers - pickup/put down.
trigger - press buttons.

////
hints:
-You have to scan a fruit to order it.
-Check that face customers make when you hold up fruit for them.
-Your tentacles will extend to a meter beyond the controller, for extra grabbing range
////

By Timothy Johnson
With:
Characters by Liz Edwards
Additional models by Miguel Melara

Feedback

Allthebees
15. Dec 2015 路 00:36 UTC
I can't actually play it as I don't own a htc Vive BUT your game has provided me and my friends with a ton of enjoyment. We had great laughts watching the update gifs you posted on twitter and kept us going with our own development. Having opened up the game the alien sounds go above and beyond expectation! It's a pity I can't vote :(
Theropod Studios
15. Dec 2015 路 00:38 UTC
The game doesn't seem to launch correctly, the camera is embedded into the ground and I can't seem to control anything
馃帳 YM
15. Dec 2015 路 00:44 UTC
@Theropod, are you starting it with or without SteamVR running?
nlbi21
15. Dec 2015 路 01:00 UTC
I love this alien <3 hahaa
graebor
15. Dec 2015 路 04:09 UTC
Game ran fine for me without any problems, and I quite enjoyed it! Touches like seeing the eye blinking in front of my field of view and the fact that the arms intentionally don't precisely follow the controllers actually made me feel like a human wearing an alien suit, stuck on some planet where I can't communicate, trying to figure out what people want - like I was infiltrating their society. Great idea to have the non-VR camera pointed at the shop from outside, so much of the charm comes from having another person able to see you flopping around as the creature. Also, showing the actual vive controllers transparently was a very good call, I felt comfortable with my "body" being bigger than me since I could still see a representation of my real hands.

I know how difficult room-scale VR stuff can be to work on, and it's so rad how much you got done in only 3 days, so forgive me if you've already thought about this stuff but just didn't have time to implement, but here are a few crits that came to mind:

- It was difficult to know when I was able to interact with something because at first I didn't know if my tentacle had to be near it or my actual hand.
- I would highly recommend highlight states for when interactable items are in range so you know when pressing the trigger is supposed to work.
- It took me a while to figure out that you had to give them the right thing before the money even became interactable. Some way of visually differentiating "static money" vs "money I can pick up" would have helped.
- When I threw objects they always seemed to leave my hand awkwardly and fall short of the velocity I expected.
- Being able to smack the cash register drawer closed with my tentacle made me expect to be able to smack the buttons as well, just a weird inconsistency.

Great job on keeping all the interactivity to in-world items rather than tacking unnatural UI stuff on top of your art. And great job overall! Awesome to see jam results from a vive dev! Sorry if this is super verbose or rambly but I figure not many people will be able to try this without the hardware so I wanted to dump my thoughts to try and give you something useful. Cheers!
Komradus
15. Dec 2015 路 12:29 UTC
Really cool to see the progression of this project. Shame I don't have a Vive but would look forward to one day playing this.
Riftpoint
15. Dec 2015 路 17:00 UTC
I wasn`t able to play this game, but i really liked the gameplay video. It`s very funny and well done. congratulations to the team
Dejvo
15. Dec 2015 路 18:21 UTC
I don't have a HTC but, it looks amazing based on the video well done
Zemmi
15. Dec 2015 路 22:12 UTC
This looks like it would be my favourite entry if only I had an HTC Vive.
Christina Antoinette Neofotistou
16. Dec 2015 路 07:59 UTC
I wish I had Vive, this is remarkable! And the Tatooine vibes, and the Rodian-like aliens... Is someone waiting for the new star wars? <3
Brilliant style
Tuism
17. Dec 2015 路 13:04 UTC
A real shame I can't try this baby :) Has nothing to do with the theme, but hey so what, right? Well done :)
馃帳 YM
18. Dec 2015 路 03:29 UTC
It only uses two buttons for the controls! :<