Scary Snake by beastletsplay

[raw]
made by beastletsplay for LD34 (COMPO)
This is my first game made for ludum dare, it is very basic because i am new to making games, This is my first game made in pygame. It is just a basic snake game. Use the arrow keys to control the movement of the snake.

Ratings

Coolness 41% 1679
Overall 1.86 972
Fun 2.15 931
Graphics 1.53 906
Innovation 1.29 941
Mood 1.93 852
Theme 2.58 927

Feedback

flukeshot
15. Dec 2015 · 05:50 UTC
Too scary for me. I particularly enjoyed pepe.png sitting in the root of the game.
synthetic-entropy
15. Dec 2015 · 05:51 UTC
Nice first entry, looking forward to seeing improvements next compo. :)
Erlend Aakre
15. Dec 2015 · 05:51 UTC
Doesn't work for me (terminal window just opens and does nothing) when I try to launch the .exe file (win7)
Andrew Deem
15. Dec 2015 · 05:54 UTC
Can't rate high on innovation, and the game doesn't fit the theme, but it works and is fun. Good work, and best of luck with your other games.
intXparts
15. Dec 2015 · 23:32 UTC
Congrats on your first LD game! I really liked the simplicity of it and it fit the growing theme nicely. Nice job!
Mikaza
16. Dec 2015 · 18:26 UTC
Nice first game, good luck for the next one !
Phil Strahl
17. Dec 2015 · 15:35 UTC
Congrats on your first entry -- you've made it! :) I enjoyed it, gave me fond memories of NIBBLES.BAS if anybody remembers it.
rzuf
17. Dec 2015 · 15:54 UTC
A cool snake clone. :) Congrats on finished game!
blubberquark
18. Dec 2015 · 09:44 UTC
I see how it fits the theme "growing".

Quitting the game on losing can be very annoying. I did the same thing with my first LD game (also written in pygame). It is better to put something there like "Press SPACE to exit" than nothing at all.

Also some advice for coding things like snake and tetris: Try to keep the coordinates small (so lead_x_change in your code would be 0,1, or -1) and multiply by an up-scaling factor in rendering like:

pygame.draw.rect(gameDisplay,orange,[XnY[0]*SCALE, XnY[1]*SCALE,1*SCALE,1*SCALE])

That makes it easier to change the resolution later.

- bob
mahjong50
21. Dec 2015 · 19:17 UTC
Good job with finishing a game.
Maybe next time try to improve the controls of your game, since I can accidently kill myself by moving in the other direction.
camlang
27. Dec 2015 · 20:27 UTC
Nice little game. It's not fit in themes, but i think it is cool to create own engine for little games. Good luck with your next games!
Sean
03. Jan 2016 · 08:02 UTC
I noticed that when you lose the game, it just throws an error and quits. Here's the error text:

Traceback (most recent call last):
File "C:\Python34\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in <module>
File "ScarySnake.py", line 112, in <module>
File "ScarySnake.py", line 44, in message_to_screen
NameError: name 'font' is not defined

Other than that it's a good first effort!