{"author_link":"\/users\/seurimas","author_name":"seurimas","author_uid":"1000456","comments":[{"author_name":"Lumos","author_uid":"1087266","time":"2018-08-26T13:26:00Z","epoch":1535289960,"modified":1535289960,"text":"Very intriguing. Some sort of a JRPG-type game where you upgrade your \"heroes\" by defeating their copies and merging them up into more powerful versions. Very interesting indeed. It also scales itself perfectly for 4K displays, which is always a (large) bonus.  \n  \nI couldn't figure out how to exchange party members, as it seemed that you're stuck with whomever you \"merged\" last. In addition, healing powers are far too strong, and rounds usually consist of \"You deal 8 damage, X uses Revive to heal 12\" over and over again. I also got ability overlaps, where my guardian of light would have two healing powers with the exact same effect, except one was stronger than the other. This leads me to believe that the \"spirits\" are procedurally generated as well, which is fun to see.   \n  \nI could see this as a full game once properly expanded though!","likes":0,"format":"md"}],"format":"md","images":["ld42\/112487-7b751e499f9bee45e906577782778692.png"],"links":[{"url":"https:\/\/github.com\/seurimas\/ludumdare42","text":"Source code"},{"url":"https:\/\/keui.itch.io\/spirits-of-semb-ludum-dare-42","text":"Windows"}],"metadata":{"g_key":"53377","g_author":"1000456","g_event":"LD42","g_eventkey":"73","g_subevent":"COMPO","g_urlkey":"247234","g_title":"Spirits of Semb","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"112487","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"112487","n_urlkey":"247234","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/spirits-of-semb","n_slug":"spirits-of-semb","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"456","n_created":"1534111494","n_modified":"1534121419","n_version":"322394","n_status":"COMMIT"},"node":{"id":112487,"parent":97793,"superparent":9,"author":456,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-08-12T22:06:20Z","created":"2018-08-12T22:04:54Z","modified":"2018-08-13T00:50:19Z","version":322394,"slug":"spirits-of-semb","name":"Spirits of Semb","body":"Battle through the Dungeons of Semb. Collect spirits and combine them in ever increasing quantities to grow your power. How deep can you go?\n\nMini-Post Mortem:\n\nLack of polish. This design might have been doable in a engine and language I was more familiar with, but things turned out a little tight come submission hour.\n * Missing Overworld art.\n * No attack animations.\n * Music missing, but sounds basically filled out.\n\nRust doesn't help you against unsafe APIs. Specs and ggez lead to lots of runtime errors, if you're not careful. Aaand, when you're coding at the speed of Ludum-Dare, you're not being careful. Oh well.","meta":{"author":[456],"allow-anonymous-comments":"1","link-01":"https:\/\/github.com\/seurimas\/ludumdare42","link-01-tag":"42332","link-01-name":"Github","link-02":"https:\/\/keui.itch.io\/spirits-of-semb-ludum-dare-42","link-02-tag":"42337","link-02-name":"Windows (itch.io)","cover":"\/\/\/content\/8c1\/z\/17006.png"},"path":"\/events\/ludum-dare\/42\/spirits-of-semb","parents":[1,5,9,97793],"love":0,"notes":1,"notes-timestamp":"2018-08-26T13:26:00Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-06":2,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2,"smart":-29.289321881345}},"text":"Battle through the Dungeons of Semb. Collect spirits and combine them in ever increasing quantities to grow your power. How deep can you go?\n\nMini-Post Mortem:\n\nLack of polish. This design might have been doable in a engine and language I was more familiar with, but things turned out a little tight come submission hour.\n * Missing Overworld art.\n * No attack animations.\n * Music missing, but sounds basically filled out.\n\nRust doesn't help you against unsafe APIs. Specs and ggez lead to lots of runtime errors, if you're not careful. Aaand, when you're coding at the speed of Ludum-Dare, you're not being careful. Oh well.","title":"Spirits of Semb"}