PogoGuy by Wukkopi

[raw]
made by Wukkopi for LD34 (COMPO)
You control a dude with a pogo stick with your left and right arrow. Try to reach the goal.

This game is more of a proof of concept than a real game. I've had this kind of gameplay mechanics on my mind for some time now but I haven't had time to prototype this. LD34 theme of "two button controls" was more than perfect to make this prototype :) I hope you enjoy this new experiment. I'll try to make a video later for people who can't play this game.

Ratings

Coolness 56% 3
Overall 3.21 502
Fun 3.14 492
Humor 2.61 371
Innovation 3.57 234
Theme 3.93 311

Feedback

filthsu
14. Dec 2015 · 06:20 UTC
\o/
swipefaststudios
15. Dec 2015 · 17:42 UTC
Interesting game, though it is really hard to control the player
LastResortGames
15. Dec 2015 · 17:55 UTC
Very hard to control the character. But I love where it was going. The resets could be a bit jarring when you hit a wall.
Ampera
15. Dec 2015 · 18:01 UTC
One word:

Konami Difficulty.
Ardent Skylight
15. Dec 2015 · 18:06 UTC
It's really fun, kind of hard to precisely control where the player is going though. And after a while it gets really challenging because of it
Noah Ratcliff
15. Dec 2015 · 18:25 UTC
Frustratingly difficult, but I couldn't stop trying.
Soka
15. Dec 2015 · 22:43 UTC
It could be really fun if the checkpoint wouldn't back track if you accidentaly fall back again and lose progress :/ Cool idea though, try to polish it! nwn
EthanWebster
16. Dec 2015 · 15:44 UTC
Fun game, but very frustrating!! :P
Nnnnneeeedddd
16. Dec 2015 · 17:00 UTC
Very addictive! It would have been better if there was a clearer rule of what happens when you die. I think you go back to the nearest point where there is grass??

Anyway, the game itself was really good, however could really have done with some audio.

Thanks for making this!!
Evergreen Games
16. Dec 2015 · 22:34 UTC
This is obviously a proof of concept but its really cool. I would love to play a full version of this.
Reccy
16. Dec 2015 · 22:39 UTC
Cool game concept, but it's really difficult.
Kushulain
16. Dec 2015 · 23:08 UTC
I made it to the end. There are no words to describe what I've been through...
nlbi21
20. Dec 2015 · 19:02 UTC
Hahahaa i like it :3 Good job.
rujo
23. Dec 2015 · 15:00 UTC
really cool concept and playability
defenetly needs to be improved for a post compo version with better graphics and more levels, the good idea really deserves it!
Dietrich Epp
26. Dec 2015 · 20:17 UTC
Fantastic concept. However, I there were a series of jumps past the second spike that I just couldn't reliably get past. I got past them maybe four times, but I'd always end up crashing or falling back, which is really frustrating. This could have been fixed with only some minor level design changes, or the addition of checkpoints. But again, this is a solid concept, and it's fun enough that I kept trying for a solid twenty minutes or so. One of my favorites.