{"author_link":"\/users\/patrick-cyr","author_name":"Patrick Cyr","author_uid":1082414,"comments":[{"author_name":"Lemons","author_uid":"1079166","time":"2018-04-24T00:17:07Z","epoch":1524529027,"modified":1524529027,"text":"Love the idea. The text only mode was a bit boring, but I enjoyed the speech mode!","likes":0,"format":"md"},{"author_name":"AidanMarkham","author_uid":"1001870","time":"2018-05-04T18:27:05Z","epoch":1525458425,"modified":1525458425,"text":"I didn't try the text mode, but I really enjoyed the speech mode. After a few moments, I started to feel like I was getting the hang of the mechanic, and I managed to score 11 points before dying!","likes":0,"format":"md"}],"format":"md","images":["ld41\/89286-0e782105547a503c065ea4324c9bc819.png"],"links":[{"url":"https:\/\/pbob.itch.io\/textfps","text":"Windows"}],"metadata":{"g_key":"53292","g_author":"1082414","g_event":"LD41","g_eventkey":"72","g_subevent":"JAM","g_urlkey":"246662","g_title":"TextFPS","g_status":"USEAR3","g_place":"99999","g_commentcount":"2","g_site2_node_id":"89286","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"89286","n_urlkey":"246662","n_parent":"73256","n_path":"\/events\/ludum-dare\/41\/textfps","n_slug":"textfps","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"82414","n_created":"1524432657","n_modified":"1524434013","n_version":"244971","n_status":"COMMIT"},"node":{"id":89286,"parent":73256,"superparent":9,"author":82414,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-04-22T21:51:12Z","created":"2018-04-22T21:30:57Z","modified":"2018-04-22T21:53:33Z","version":244971,"slug":"textfps","name":"TextFPS","body":"This is parody of bad games for blind people. It is a graphics-less first-person-shooter. It has two modes: text, and speech. In text mode, the direction and distance to your enemies is displayed in text. In speech mode, the direction and distance to your enemies is spoken to you by your system's text-to-speech engine.\n\nUnlike the bad games it is parodying it's not all that difficult. You can move around but there's really no advantage to doing so. In text mode, just move the mouse until the angle to your enemy is < 15 degrees and fire. The trick to speech mode is to press space after you hear the angle so you get more frequent updates. Enemies move and spawn much more slowly in speech mode.\n\nThis is for the jam, not the compo, because it uses a few sounds from freesound.org.","meta":{"author":[82414],"grade-05-out":"1","grade-08-out":"1","cover":"\/\/\/content\/ee1\/41\/z\/104a7.png","grade-06-out":"1","link-01":"https:\/\/pbob.itch.io\/textfps","link-01-tag":"42337"},"path":"\/events\/ludum-dare\/41\/textfps","parents":[1,5,9,73256],"love":0,"notes":2,"notes-timestamp":"2018-05-04T18:27:05Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-07":2},"magic":{"cool":100,"feedback":0,"given":1,"grade":2,"smart":-29.289321881345}},"text":"This is parody of bad games for blind people. It is a graphics-less first-person-shooter. It has two modes: text, and speech. In text mode, the direction and distance to your enemies is displayed in text. In speech mode, the direction and distance to your enemies is spoken to you by your system's text-to-speech engine.\n\nUnlike the bad games it is parodying it's not all that difficult. You can move around but there's really no advantage to doing so. In text mode, just move the mouse until the angle to your enemy is < 15 degrees and fire. The trick to speech mode is to press space after you hear the angle so you get more frequent updates. Enemies move and spawn much more slowly in speech mode.\n\nThis is for the jam, not the compo, because it uses a few sounds from freesound.org.","title":"TextFPS"}