Dicey by Tim Eriksen

Dicey is a "probability management" game about winning space battles by throwing dice! Gain experience points by winning, and spend those points on buying more dice and repairing your ship. Dicey can be pretty dicey (see what I did there?), so try a few different strategies and see if you can beat the odds!
Play Dicey here: https://timeriksen.itch.io/dicey
Play post-compo balanced version here: https://timeriksen.itch.io/dicey-balanced
How to play
The game is controlled by click on-screen buttons with your cursor. To roll your dice you press the button directly above the dice in the lower left corner. The game consists of several phases that loop until you either get all the way to the end and win or explode in a fireball of missing graphics.
The flow of the game goes something like this: 1. Jump forwards with your ship by throwing your jump dice 2. Encounter an enemy ship 3. Battle the enemy ship by taking turns throwing attack and defense dice (damage is calculated by the sum of the attack dice minus sum of the defense dice) 4. Win (or lose) the encouter and gain experience points (XP) 5. Spend earned XP on buying more dice or/and throwing your repair dice to attempt to repair damage 6. Repeat!
I recommend trying the balanced version as well as it is much more fun!

Sadly, I did not get to spend as much time on my entry this time around as I had other work to attend to. So I'm sorry for the "developer art" and the missing audio! That being said, I'm very happy that I actually managed to submit something :)
Edit: I added a small fix for a rare bug that would completely freeze the game.
| HTML5 (web) | https://timeriksen.itch.io/dicey |
| Compo source code | https://github.com/tim9009/ld41 |
| HTML5 (web) | https://timeriksen.itch.io/dicey-balanced |
| Original URL | https://ldjam.com/events/ludum-dare/41/dicey |
Ratings
| Overall | 334th | 3.395⭐ | 21🧑⚖️ |
| Fun | 447th | 3.105⭐ | 21🧑⚖️ |
| Innovation | 369th | 3.316⭐ | 21🧑⚖️ |
| Theme | 208th | 3.868⭐ | 21🧑⚖️ |
| Graphics | 461th | 2.974⭐ | 21🧑⚖️ |
| Mood | 347th | 3.029⭐ | 19🧑⚖️ |
| Given | 7🗳️ | 8🗨️ |
Some sort of events to recover hp in between battles would be pretty awesome.
I like the repair but those extra dices are too tempting lol
Also 2 d4 are usually better than 1 d8.
The upgrade system is quite nice for such a short time frame.
I just wish the actual combat rules were explained somewhere (unless I missed them?). I am still not 100% what they are.
The graphics are actually very pleasing for being so minimal.
Nice job!
Nevertheless, Great Job!
if you have time, checkout my entry: https://ldjam.com/events/ludum-dare/41/golden-beak-golf/