Process Invasion by tuxmain

[raw]
made by tuxmain for LD 40 (JAM)

Kill the viruses before they kill your computer! The quantity of glitches increase with the quantity of viruses.

Software used: * Unity 3D for the game * FL Studio for the audio * Photoshop, Gimp, Cinema4D for the graphics

Game screenshot

Game screenshot

Game screenshot

Controls: * Arrows/AD: Move * Space: Jump * X/Left click: Kill a process * C: Throw a bomb that kills a lot of processes * Enter: Reset

Target: Find the Fork Bomb and destroy it, and keep CPU and Memory under 100% by destroying viruses.

Danger: For your health, make pauses. After many hours making and testing the game, I see everything in the reality with a black&white noise shader...

The textures bug in the online version, please use the Windows version.

Ratings

Overall 831th 3.156⭐ 18šŸ§‘ā€āš–ļø
Fun 854th 2.967⭐ 17šŸ§‘ā€āš–ļø
Innovation 522th 3.219⭐ 18šŸ§‘ā€āš–ļø
Theme 611th 3.406⭐ 18šŸ§‘ā€āš–ļø
Graphics 859th 2.969⭐ 18šŸ§‘ā€āš–ļø
Audio 403th 3.286⭐ 16šŸ§‘ā€āš–ļø
Humor 736th 2.594⭐ 18šŸ§‘ā€āš–ļø
Mood 623th 3.219⭐ 18šŸ§‘ā€āš–ļø
Given 12šŸ—³ļø 0šŸ—Øļø

Feedback

AdroitConceptions
04. Dec 2017 Ā· 04:12 UTC
webplayer seems to be broken.
šŸŽ¤ tuxmain
04. Dec 2017 Ā· 21:03 UTC
Yes, some textures and shaders bug in the webplayer.
Please do not rate the game graphics if you only played on the webplayer.
emanon
05. Dec 2017 Ā· 12:13 UTC
Fun little platformer. I didn't understand exactly what to do to beat the game; every time I got to the final large sphere it told me I lost (even if I made an effort to delete the processes along the way).

I really liked the audio and the mood and the graphical effects for the most part, although a couple were a little too much (I think the flashing logos in the background were a little *too* twitchy). The physics felt good for the most part, but I wish there was a little bit more to the game/a bit more of a challenge.
Dudum Lare
05. Dec 2017 Ā· 12:14 UTC
Oh wow! I’m impressed!

First of all, the game idea is so innovative!
And the gameplay was so smooth.

Concerning the graphics, I really loved the shaders! And that old school font fit right in!

Concerning the audio it helped to set the mood, it fits well with the rest of the game and I like it alot!

Overall I reeeeaaallly enjoyed this game very much and had an amazing time playing it for about half an hour. Thank you so much for this experience and good luck in the future!
Have an awesome day, and I hope to see you in the next jam!

// Isak from @liquidbrain
tinco
05. Dec 2017 Ā· 12:17 UTC
Great visuals, bit busy though! Very nice soundtrack as well.
AViTT
28. Dec 2017 Ā· 12:18 UTC
Cool game I hope you get the votes you need. Nice chilled music work really well for the mood. Only thing I'd say is it would be nice to have a bit of emissive on the processes so they glow. All round a good entry well done.

Could you help my game out too, please? just need a few more ratings [here](https://ldjam.com/events/ludum-dare/40/demon-hunt) thanks
Remco
28. Dec 2017 Ā· 12:22 UTC
(_If you know that much about processes, you should know enough not to make a zip-bomb_ :yum:)

Anyway. Loved the little introduction that played while the game had already started, felt very movie-ish :slight_smile:

Got (slightly) stuck a few times, but could always solve it. Maybe make the hit-boxes rounded?

The bombs where fun, but it was way more convenient to just click everywhere -- I could (in general, though not always) just keep clicking the next proc.-box while the little light-up animation was playing, which made the (relatively) slow and cumbersome bomb redundant.

Though I liked the music and the atmosphere it created, I wonder if the resultant mood is really the thing you where going for. Maybe, if it always ends at **[SPOILER]**. Then the story becomes a brave but futile struggle, and the music _does_ reflect _that_. Or maybe I've just missed any good ending :slight_smile:
Mr.MadCat
28. Dec 2017 Ā· 12:40 UTC
Folks, go and rate more games!
I recommend arting at least 20 games the first week of rating. And leave comments so that poeple know you rated their game and they can return the favour.

Anyways, interesting idea. Played rather well. The ending was abit confusing, but I think I won. It said game over but there was something like congratulations in the chat. Maybe make it a bit more clear what happened. I was well below 100% on memory and cpu.

Otherwise good job folks.
delayed_conclusions
28. Dec 2017 Ā· 13:23 UTC
cool idea, i love the aesthetics. feels really vaporwavy :D especially these palm trees
bbaf
28. Dec 2017 Ā· 14:58 UTC
I love this stylization but where is the build for Linux? :smile:
šŸŽ¤ tuxmain
28. Dec 2017 Ā· 15:24 UTC
Sorry, I wanted to build the game for Linux but on my Unity 5, there was only Windows.
evanricard
24. Apr 2018 Ā· 01:29 UTC
So much shit going on but so cool!! I love the integrated "run-time"-like story going on.