Crabby Puzzles by Verrazano
This is a game about being a crab who can only move left and right.. as crabs do. Complete the 12 puzzles to finish the game.
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I created this game using processing, a subset of java. Then ported it to html5/javascript using processing.js.
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The game is a little clunky since I tile aligned everything, and I didn't get to make as many levels as I would have liked to but here it is.
--
I created this game using processing, a subset of java. Then ported it to html5/javascript using processing.js.
--
The game is a little clunky since I tile aligned everything, and I didn't get to make as many levels as I would have liked to but here it is.
| Web | http://verra.xyz/2direction/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=10665 |
Ratings
| Coolness | 51% | 3 |
| Overall | 3.81 | 102 |
| Audio | 3.48 | 143 |
| Fun | 3.65 | 143 |
| Graphics | 3.57 | 247 |
| Humor | 3.04 | 201 |
| Innovation | 3.14 | 490 |
| Mood | 3.33 | 246 |
| Theme | 4.03 | 218 |
On Windows, using Chrome worked best - IE didn't work at all and Edge didn't have the background music (it did have the sfx.
Great example of a game that rides on the character art, so it's crisp and well done.
It has a slow learning gradient so people who like leisurely pacing will like this one. The last level or two is tricky though!
And don't forget the dev was wise enough to have no lives, no timer, and infinite level restarts by holding down both left and right keys. So it's all about the puzzle, without "artificial" external pressure.
Nice! : )
After the first few levels, I feared this might devolve into just running from enemies, because some games like this do... but it didn't :) The last puzzle was a bit confusing at first because I couldn't see the yellow line on the white background, but once I had that it was easy. Great job.
I loved the tutorial esk difficulty ramp which made it a fun exploration of what the game would offer me next level.
I feel it could be nice ported to mobile.
I appreciate that."
DJ Khaleed's comment 'bout your game.
Some are made trickier though by the fact that you can't see the whole level. On purpose or accidental?
Sometimes you just aren't sure what you did before to put the level in a certain state, so when restarting you kind of have to just memorize each and every step that seems ok so far. So, bit of trial and error, which isn't always fun ..
Other than that, the graphics are really nice, sounds are good, music is good, and the difficulty ramping is pretty good (besides the visibility issue). Definitely keep polishing it!
I love these little platformer games, where you should use your brain and precision to handle the levels, it is a really nice interpretation of the two button controls. The music and your art style fits really well together. The puzzles were nice and sometimes hold some suprises.
Absolutely great. I applaud you! (Last level was tricky but very cool)