Tide Horde by Sergey Chemodanov

[raw]
made by Sergey Chemodanov for LD 40 (JAM)

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Ratings

Overall 437th 3.571⭐ 30🧑‍⚖️
Fun 732th 3.125⭐ 30🧑‍⚖️
Innovation 638th 3.096⭐ 28🧑‍⚖️
Theme 761th 3.192⭐ 28🧑‍⚖️
Graphics 67th 4.481⭐ 29🧑‍⚖️
Audio 381th 3.34⭐ 27🧑‍⚖️
Humor 497th 3.08⭐ 27🧑‍⚖️
Mood 645th 3.18⭐ 27🧑‍⚖️
Given 16🗳️ 10🗨️

Feedback

pcmxms
03. Dec 2017 · 10:32 UTC
It took me a while to realise that you are supposed to click on the player to shoot.
BlackAtlas
03. Dec 2017 · 21:51 UTC
The art was great, however there is a massive dead zone where as soon as an enemy gets into, it is pretty much game over. Maybe allow the archer to fire in any angle to prevent this.
skigfx
04. Dec 2017 · 08:23 UTC
@blackatlas thank you for comment, we will add boiling oil jar, for killing them in dead zone, right under the tower. It will cost some coins.
skigfx
04. Dec 2017 · 08:24 UTC
@pcmxms thanks, we'll ad short tutorial screen.
Gus the Shark
04. Dec 2017 · 23:23 UTC
Amazing graphics, really pretty game! I'd add instructions though as I also was confused on how to shoot arrows for a bit. I wish there was a way to get rid of enemies right below the tower. The rising level of orc blood is really funny. Overall the humor and atmosphere are really polished. Gameplay gets repetitive fast, I wish there were different types of enemies and weapons.
🎤 Sergey Chemodanov
04. Dec 2017 · 23:42 UTC
@gus-the-shark, look it again ;)
11tomi12
05. Dec 2017 · 11:05 UTC
Controlls are pretty rough! but the game looks great!
harark
05. Dec 2017 · 14:44 UTC
Nice game. I like how the height of the wall and the water level co-determine when the game ends and how hard it is to hit the orcs. I would have liked some keyboard shortcuts for using the abilities.
kingswind
05. Dec 2017 · 14:55 UTC
Really nice art. however, after I see the comments then I realize how to play the game.
kakarotsan
05. Dec 2017 · 15:14 UTC
The art looks great.

It would have been nice to have a high score to keep track of how many orcs you killed.

After killing them for a couple minutes I eventually got bored since there was no sense of progression. Perhaps having them come in waves of progressing difficulty would be nice. This way there would be a goal to accomplish.
Joel Rochon
06. Dec 2017 · 15:15 UTC
You should be able to click on anywhere and drag to shoot, having to click on the player made the game really hard to play, and that's a shame because it looked gorgeous. Good work!
gimbalock
06. Dec 2017 · 15:16 UTC
Beautiful game! Fun mechanics. Though I've would have prefered the controls to be inverted. So going up, would make him shoot down. Other than that, great game!
Pixel Maniacs
06. Dec 2017 · 15:17 UTC
Really like the art style. A pitty a found the brick upgrade after losing 3 rounds :)
Thiago Ferraro
06. Dec 2017 · 15:19 UTC
Nice mechanics and graphics, love it!
zanzavar
06. Dec 2017 · 15:27 UTC
Great art, the illustrations look amazing! Some high score would be nice to see how far you can go. Also would be great if the special powers could have shortcuts to the keyboard numbers so you don't have to move your mouse away from the archer. Another type of orc (some heavy dude who would require lets say 2 hits) might also have been interesting to add some spice.
Michael Gor
06. Dec 2017 · 15:32 UTC
Aaa !!! Is a lot of fun ! Excelent sounds and really good mechanics.
Very hard when ork is under the tower, i just cant kill him !
And it is very hard to click on hero, may be click an any point on screen will trigger fire ;) ?
And i dont understand how to use power ups... probably i got too low coins, and ability was deactivated...
If you want to look my game : https://ldjam.com/events/ludum-dare/40/for-the-tribe
And my VK akk https://vk.com/mihailgor, write me, probably will make game togethe in future :)
artmajcher
06. Dec 2017 · 15:36 UTC
Nice graphics, game is simple but really relaxing. Would be great to see more special attacks. Great entry!
alexartist7
06. Dec 2017 · 15:39 UTC
Looks greate! Good art style.
X Budsterized X
06. Dec 2017 · 15:43 UTC
I like the idea and concept. Just shame there is no point to progress further than trying out the first 2 spells/power ups :(
Sharon Anquetil
06. Dec 2017 · 16:12 UTC
Good game with beautiful graphics, but what a shame there isn't a scoring system (like number of kill or a survival time) :thinking:
Anyway good work ! :thumbsup: