Tide Horde by Sergey Chemodanov



| HTML5 (web) | http://sergeychemodanov.itch.io/tide-horde |
| Original URL | https://ldjam.com/events/ludum-dare/40/tide-horde |
Ratings
| Overall | 437th | 3.571⭐ | 30🧑⚖️ |
| Fun | 732th | 3.125⭐ | 30🧑⚖️ |
| Innovation | 638th | 3.096⭐ | 28🧑⚖️ |
| Theme | 761th | 3.192⭐ | 28🧑⚖️ |
| Graphics | 67th | 4.481⭐ | 29🧑⚖️ |
| Audio | 381th | 3.34⭐ | 27🧑⚖️ |
| Humor | 497th | 3.08⭐ | 27🧑⚖️ |
| Mood | 645th | 3.18⭐ | 27🧑⚖️ |
| Given | 16🗳️ | 10🗨️ |
It would have been nice to have a high score to keep track of how many orcs you killed.
After killing them for a couple minutes I eventually got bored since there was no sense of progression. Perhaps having them come in waves of progressing difficulty would be nice. This way there would be a goal to accomplish.
Very hard when ork is under the tower, i just cant kill him !
And it is very hard to click on hero, may be click an any point on screen will trigger fire ;) ?
And i dont understand how to use power ups... probably i got too low coins, and ability was deactivated...
If you want to look my game : https://ldjam.com/events/ludum-dare/40/for-the-tribe
And my VK akk https://vk.com/mihailgor, write me, probably will make game togethe in future :)
Anyway good work ! :thumbsup: