Station 5723: Reactor Down by Archimagus

* Description *
You are Sam Warren, the last engineer residing on Station 5723. The station has been struck by a small meteor causing critical failure to the main reactor. In order to save yourself and the station you must repair the system components and main reactor before the remaining power runs out. Failure to do so will result in certain death.
SPOILER !> The game's name is important.



* Additional Info *
Controller Support: Xbox 360 and Xbox One (Wired Windows)
We recommend plugging in the controller prior to launching the game.
Ratings
| Overall | 143th | 3.81⭐ | 23🧑⚖️ |
| Fun | 160th | 3.619⭐ | 23🧑⚖️ |
| Innovation | 395th | 3.095⭐ | 23🧑⚖️ |
| Theme | 137th | 3.952⭐ | 23🧑⚖️ |
| Graphics | 215th | 4.048⭐ | 23🧑⚖️ |
| Audio | 346th | 3.143⭐ | 23🧑⚖️ |
| Humor | 409th | 2.421⭐ | 21🧑⚖️ |
| Mood | 229th | 3.571⭐ | 23🧑⚖️ |
| Given | 12🗳️ | 11🗨️ |
What would I improve? I would definitely give the game better lighting and textures, it is missing them - and with few effects it could actually look very very good. I'd allow user to pick just one item at time only and keep it in hand - could be a bit more immersive (e.g. do it in Half Life 2/Portal style).
Also the music didn't seem to fit the game (at least for me, yet this tends to be quite subjective).
I'm used to make the all scene with a sort or tinted white color when i am making it : it allows you to focus on lighting. Actually, if the scene doesn't look right in plain white, there a lot of chance it will do the same with textures and materials. And don't hesitate to tint your light colors: we rarely use pure white lamps in our house, but rather softly orange or blue light ==> white lamps are boring ^ ^
(In 3d rendering, it's called a clay render, like this one: https://evermotion.org/files/EVRprfolio/b974b7338e5d3ed5471fb8d82a29c486705305af.jpg )
Otherwise, it's working pretty good, it's quite easy to figure out what to do, even if some interraction aren't really clear on the graphic side (what can I / can't interact with? It's not always easy to figure it out, you have to click a bit randomly...)
Great game with nice graphics and good puzzle.
The graphics were pretty decent, quite the detailed 3D environment. The music was a nice addition to make sure the game didn't feel too empty. Overall the audiovisual experience was pretty good, I generally like the mood of spacey themed games.
Well done, good entry!
The game looks pretty good and well polished, since you made some custom menus and other small details (no Unity launcher, hey!). ;) Good work on the graphics, audio and level design, it was really fun to play it! :D Really nice mood for the game too, and controls felt really nice to play! :)
Congrats, and Good Luck! :)
@cenullum
I modeled everything in Maya, basically using primitives and the Extrude tool. I made all of the placeholder/dummy models on that Friday, then spent the rest of the time working on the detailed/updated versions. Managed to complete all of them in detailed versions, but not everything was used in the submission.
I feel like this could make a great adventure game where you have to fix various machines, facilities, etc as a Nuclear Engineer or maybe a mad scientist's Janitor or something similar.
Otherwise nice work. I thought this was good. The graphics all fit together well. Good sounds. Logic for the puzzle pieces.
https://www.youtube.com/watch?v=mV0OIfrtqh0